Open and468860 opened 1 year ago
bro tf is that error
redo pls
its so messy
retest
Unpack file /sce_sys/playgo-chunk.dat
"Error open playgo chunk file!" or "Access violation (216)" mean?
Select GPU: NVIDIA GeForce GTX 1660 SUPER apiVersion:1.3.205
Loading layer library C:\ProgramData\obs-studio-hook.\graphics-hook64.dll Inserted device layer VK_LAYER_OBS_HOOK (C:\ProgramData\obs-studio-hook.\graphics-hook64.dll) Loading layer library C:\Windows\System32\DriverStore\FileRepository\nvhdcig.inf_amd64_1133903e1e2055b7.\nvoglv64.dll Inserted device layer VK_LAYER_NV_optimus (C:\Windows\System32\DriverStore\FileRepository\nvhdcig.inf_amd64_1133903e1e2055b7.\nvoglv64.dll) [HostMappedRequirements] Alignment=16 MemoryType=0,1,2,3, SparceType=1, SelectHost=3 VSurfaceFormat:VK_FORMAT_B8G8R8A8_SRGB sceVideoOutOpen:0000000008A74F00 VSurfaceFormat:VK_FORMAT_B8G8R8A8_SRGB sceVideoOutSetFlipRate:60 scePthreadAttrInit pthread_create:000000080000EC50 PhyreEngineRenderThread scePthreadAttrDestroy scePadInit [Mieu] Add a new pad - user id 1 pad id 0 sceSysmoduleLoadModule:SCE_SYSMODULE_SCREEN_SHOT open:PhyreFIOS2/Version_config/mater_version_config.txt 0 (000) open psarc (PhyreFIOS2/Version_config/mater_version_config.txt) error (-2138963949)! open:/app0//Version_config/mater_version_config.txt 0 (000) BeginThread:PhyreEngineRenderThread:000000080000EC50 scePthreadAttrInit pthread_create:000000000691C770 SceFiosCallback scePthreadAttrDestroy scePthreadAttrInit pthread_create:000000000691C770 SceFiosIO scePthreadAttrDestroy scePthreadAttrInit pthread_create:000000000691C770 SceFiosIO / scePthreadAttrDestroy scePthreadAttrInit pthread_create:000000000691C770 SceFiosZlib0 scePthreadAttrDestroy scePthreadAttrInit pthread_create:000000000691C770 SceFiosZlib1 scePthreadAttrDestroy BeginThread:SceFiosCallback:000000000691C770 BeginThread:SceFiosIO:000000000691C770 open:/app0/MetaMenu.psarc 0 (000) BeginThread:SceFiosIO /:000000000691C770 BeginThread:SceFiosZlib0:000000000691C770 BeginThread:SceFiosZlib1:000000000691C770 open:/app0/MetaMenu.psarc 0 (000) scePthreadAttrInit pthread_create:00000008001E3750 LoadThread scePthreadAttrDestroy sceSysmoduleLoadModule:SCE_SYSMODULE_NGS2
BeginThread:LoadThread:00000008001E3750
scePthreadAttrInit pthread_create:0000000800008B20 AudioOutThread scePthreadAttrDestroy sceScreenShotSetOverlayImage:/app0//FFX_Data/Icons/PS4/overplay.png scePthreadAttrInit pthread_create:00000008001E3750 StdinListener scePthreadAttrDestroy [AutoTest][MetaMenu]Begin to receive command. BeginThread:AudioOutThread:0000000800008B20 BeginThread:StdinListener:00000008001E3750 AudioOutOpen:255:0:0:256:48000:5 Audio out started (port#1,256[samples],48000[Hz],8[ch]) Buffer[0] : 23f0fd40 Buffer[1] : 23f17d40 INFO - fpPS4.exe was closed returning code 3221225477
something is missing video An unhandled exception occurred at $000000010006D3B4: EAssertionFailed: TODO CCB (ps4_videodrv.pas, line 2499) BeginThread:playgo thread:00000008001E1F40 [PlaygoSystem] OpenPlayGo [scePlayGoOpen] : result = 0 $000000010006D3B4 $000000010006D3B4z
nop nid:libScePlayGo:51CA352347650E2F:scePlayGoClose An unhandled exception occurred at $00007FF8E08802C3: EAccessViolation: Access violation $00007FF8E08802C3 $00000001000F0AE2 $000000010000FB8B $000000010003D557 $000000010023DE76 $000000010023E22C $000000010005D2CD $000000010005B499 $000000010013CFA1 $000000010013C8A0 $000000010013E5E8 $000000010013EAC1 $000000010015F815 $000000010013EA5B $000000010005B605 $0000000100004642 $0000000100004F26