red-prig / fpps4-game-compatibility

Game compatibility
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Crossing Souls - CUSA10268 #220

Open gandalfthewhite19890404 opened 1 year ago

gandalfthewhite19890404 commented 1 year ago

Game name

Crossing Souls

Code

CUSA10268

Used emulator's version

https://github.com/red-prig/fpPS4/commit/889956cfff9807dd7c8d89437a9ce7fd2891454f

Current status

Nothing.

Error

-nop nid:libSceAvPlayer:692EBA448D201A0A:sceAvPlayerInit

Description

Nothing - crash.

gandalfthewhite19890404 commented 1 year ago

Retest

Hermiten commented 1 year ago

https://github.com/red-prig/fpPS4/commit/32680423effde8d5b11e41386ecec10e5bdf3160

Hacks is needed

Crash, last log is:

[main:19704] pthread_attr_destroy AudioOutOpen:255:1:0:1024:48000:1 [main:19704] pthread_attr_init [main:19704] pthread_create:0000000800E63B00 FMV_audio_output_thread [main:19704] pthread_attr_destroy [main:19704] sceAvPlayerSetLooping [FMV_audio_output_thread:18392] BeginThread:0000000800E63B00 AudioOutOpen:255:0:0:1024:48000:4 [h264 @ 0000000005e3d3c0] Invalid NAL unit size (192385397 > 970). [h264 @ 0000000005e3d3c0] Error splitting the input into NAL units.

gandalfthewhite19890404 commented 1 year ago

What hacks are needed, when crash was occured?

Hermiten commented 1 year ago

https://github.com/red-prig/fpPS4/commit/67c62f746df8c8ccd3d49698b47fda8e02525352

Lock on black screen

last log: [av_addsource_thread:13172] BeginThread:0000000800E64CC0 [av_addsource_thread:13172] sceAvPlayerAddSource:/app0/Media/StreamingAssets/Video/SplashScreen.mp4 [av_addsource_thread:13172] EndThread:av_addsource_thread [main:17124] pthread_attr_destroy AudioOutOpen:255:1:0:1024:48000:1 [main:17124] pthread_attr_init [main:17124] pthread_create:0000000800E63B00 FMV_audio_output_thread [main:17124] pthread_attr_destroy [FMV_audio_output_thread:15660] BeginThread:0000000800E63B00 [main:17124] scePthreadJoin:FMV_audio_output_thread [FMV_audio_output_thread:15660] ExitThread [main:17124] AvPlayerEventCallback,event=1 [main:17124] sceSysmoduleUnloadModule:SCE_SYSMODULE_AV_PLAYER

Hacks used: DEPTH_DISABLE_HACK, COMPUTE_DISABLE_HACK, MEMORY_BOUND_HACK, DISABLE_FMW_HACK

gandalfthewhite19890404 commented 1 year ago

Retest

Hermiten commented 1 year ago

https://github.com/red-prig/fpPS4/commit/2dc840503fc625aa52a50424882165cf1946d3fe

Crash with:

[main:9032] pthread_attr_init [main:9032] pthread_create:0000000800E63B00 FMV_audio_output_thread [main:9032] pthread_attr_destroy [main:9032] sceAvPlayerSetLooping=FALSE [FMV_audio_output_thread:12680] BeginThread:0000000800E63B00 vkCreateComputePipelines:VK_ERROR_UNKNOWN vkCreateComputePipelines:VK_ERROR_UNKNOWN vkCreateComputePipelines:VK_ERROR_UNKNOWN vkCreateComputePipelines:VK_ERROR_UNKNOWN AudioOutOpen:255:0:0:1024:48000:4 vkCreateComputePipelines:VK_ERROR_UNKNOWN vkCreateComputePipelines:VK_ERROR_UNKNOWN [aac @ 0000000005f30e40] Reserved bit set. [aac @ 0000000005f30e40] invalid band type

GamingDuckingalt commented 1 year ago

retest, since the av crash might be fixed.

Hermiten commented 1 year ago

https://github.com/red-prig/fpPS4/commit/5d5842dfdf1a87802ffba202c82bb3001168e33b

No more crash, stay on a black screen with 32 FPS No error. Last log:

[main:23188] scePthreadJoin:av_addsource_thread [av_addsource_thread:16824] BeginThread:0000000800E64CC0 [av_addsource_thread:16824] sceAvPlayerAddSource:/app0/Media/StreamingAssets/Video/SplashScreen.mp4 [av_addsource_thread:16824] EndThread:av_addsource_thread [main:23188] pthread_attr_destroy AudioOutOpen:255:1:0:1024:48000:1 [main:23188] pthread_attr_init [main:23188] pthread_create:0000000800E63B00 FMV_audio_output_thread [main:23188] pthread_attr_destroy [FMV_audio_output_thread:17884] BeginThread:0000000800E63B00 [main:23188] scePthreadJoin:FMV_audio_output_thread [FMV_audio_output_thread:17884] ExitThread [main:23188] sceAvPlayerClose [main:23188] AvPlayerEventCallback,event=1 [main:23188] sceSysmoduleUnloadModule:SCE_SYSMODULE_AV_PLAYER