Open gandalfthewhite19890404 opened 1 year ago
Retest
Crash after 5 seconds. No error :/
Last log: pthread_key_delete pthread_key_create [main:9228] sceSysmoduleLoadModule:SCE_SYSMODULE_AV_PLAYER srchd:0000000000..0180000000 len:000D000000 align:0000200000 mType:WC_GARLIC GPU:0000000986E00000..0000000993E00000 [main:9228] pthread_attr_init [main:9228] pthread_create:0000000800DA67A0 av_init_thread [main:9228] pthread_attr_destroy [main:9228] scePthreadJoin:av_init_thread [av_init_thread:13600] BeginThread:0000000800DA67A0 [av_init_thread:13600] sceAvPlayerInit,autoStart=FALSE [av_init_thread:13600] sceAvPlayerPostInit [av_init_thread:13600] EndThread:av_init_thread _pthread_kill:30:4892 sig_send_interrupt:4892 _pthread_kill:30:8628 sig_send_interrupt:8628 sceMoveOpen:1 0 0 sceMoveOpen:1 0 1 sceImeKeyboardOpen:1 000000000ADCB040
Game name
Omega Labyrinth Z
Code
CUSA05668
Used emulator's version
https://github.com/red-prig/fpPS4/commit/9c9edb5a4836439f2795c9362e60dccac9f71c45
Current status
Nothing
Error
Description
crashes after start. Also these functions gonna be needed in future: nop nid:libSceAvPlayer:1C3D58295536EBF3:sceAvPlayerPostInit
Screenshots