Open LukeWarnut opened 1 year ago
nop nid:libSceAvPlayer:692EBA448D201A0A:sceAvPlayerInit
nop nid:libSceAvPlayer:692EBA448D201A0A:sceAvPlayerInit
You need libSceAvPlayer.prx in /sce_module/
new error: An unhandled exception occurred at $00000001000A8FC9: EAssertionFailed: CORRUPTION_ERROR mstate=00000008CD030FF0 (ps4_mspace.pas, line 1051) $00000001000A8FC9 $00000001000AC595 $00000001000AD597 $00000001000AF845 $0000000005E4C8BC $00000008CD061040 $0000000005E6C400 $00000008CD061040 $00000008CD0610A0 $000000002081F920 $00000001000AF84F $0000000005E4D9C2 $00007EC2BAB1F00D $00000008CD030F38 $000000082081F990 $00000008CD030EC0 $00000008CD030EC8
[TWin32WidgetSet.Destroy] WARNING: There are 1 TimerInfo structures left, I'll free them An unhandled exception occurred at $00007FFD4F7FD4D1: EAccessViolation: Access violation $00007FFD4F7FD4D1 $00007FFD4F81A76C $00007FFD4F81A5D2 $00000001000147DA
retest
new error: nop nid:libSceVideodec:95E080B1C8A97C56:sceVideodecQueryResourceInfo
srchd:0000000000..0180000000 len:0000004000 align:0000004000 mType:WB_ONION GPU:00000008B3478000..00000008B347C000 srchd:0000000000..0180000000 len:0000004000 align:0000004000 mType:WB_ONION GPU:00000008B347C000..00000008B3480000 [main:17128] pthread_create:000000080004E590 [:20112] BeginThread:000000080004E590 ui2_logo_gamemill_shp
srchd:0000000000..0180000000 len:0000004000 align:0000004000 mType:WC_GARLIC
then fpps4 crashes
CUSA04751
1.00
red-prig/fpPS4@7ec7187
Game boots goes to logo and then fpPS4 crashes
fpPS4 crashes with no clear error (check full log)
Cartoon Network: Battle Crashers
Code:
CUSA04751
Emulator version:
https://github.com/red-prig/fpPS4/commit/5ee6d51eada3c2099ac1d3952463d2c0be1d47be
Status:
Boots
Description:
The game boots with a black screen, then halts after nopping a service.
Error:
Log:
log-cnbc.txt