red-prig / fpps4-game-compatibility

Game compatibility
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Rock Band 4 - CUSA02084 #685

Open LlysiX opened 1 year ago

LlysiX commented 1 year ago

Game name

Rock Band 4

Code

CUSA02084

Used emulator's version

red-prig/fpPS4@9363796

Current status

nothing

Error

>module_start:libSceNpAuth.sprx
INFO - fpPS4.exe was closed returning code 1

Description

crashes on load

Screenshots

image

Log

Log_Rock_Band_4_Sat_Dec_24_2022_14_47_47.log

gandalfthewhite19890404 commented 1 year ago

Try with hacks, please, especially with COMPUTE_DISABLE_HACK

gandalfthewhite19890404 commented 1 year ago

Any respond?

Crafty-The-Fox commented 1 year ago

Any respond?

[main:15096] nop nid:libSceNpAuth:37E9ABEC68D3BEBF:sceNpAuthCreateAsyncRequest [mic_reader:5724] nop nid:libSceAudioIn:068844010EC39541:sceAudioInGetSilentState

newest on trunk branch (https://github.com/red-prig/fpPS4/commit/7e2c714). results in frozen white screen, also happens with hacks enabled.

Same issue also happens on v2.21.

Meta-KnightX commented 1 year ago

v1.08 log freezes on:

[main:25644] nop nid:libfmod:CCA8E04A7A95A9FE:Unknow

No screen pops up

gandalfthewhite19890404 commented 1 year ago

Hold on, let clear it - how game works with latest trunk - any nop:nid?

Crafty-The-Fox commented 1 year ago

Any respond?

[main:15096] nop nid:libSceNpAuth:37E9ABEC68D3BEBF:sceNpAuthCreateAsyncRequest [mic_reader:5724] nop nid:libSceAudioIn:068844010EC39541:sceAudioInGetSilentState

newest on trunk branch (red-prig/fpPS4@7e2c714). results in frozen white screen, also happens with hacks enabled.

Same issue also happens on v2.21.

Hold on, let clear it - how game works with latest trunk - any nop:nid?

nop nid:libSceNpAuth:37E9ABEC68D3BEBF:sceNpAuthCreateAsyncRequest [mic_reader:5724] nop nid:libSceAudioIn:068844010EC39541:sceAudioInGetSilentState

Crafty-The-Fox commented 1 year ago

nvm. on v2.21 and not including SceNpSns.Sprx it gives this: nop nid:libSceGnmDriver:03EB86ABEDCA16D4:sceGnmMapComputeQueueWithPriority

gandalfthewhite19890404 commented 1 year ago

nvm. on v2.21 and not including SceNpSns.Sprx it gives this: nop nid:libSceGnmDriver:03EB86ABEDCA16D4:sceGnmMapComputeQueueWithPriority

What is 2.21?

and what is this in your earlier comment

nop nid:libSceNpAuth:37E9ABEC68D3BEBF:sceNpAuthCreateAsyncRequest [mic_reader:5724]
nop nid:libSceAudioIn:068844010EC39541:sceAudioInGetSilentState

Can you test properly? Why I should get information by pieces? If you not understanding how test games with emulator - take a read docs and ask in Discord, instead of posting trash here. And do not add (ever) additional libraries, except whitelisted.

gandalfthewhite19890404 commented 1 year ago

Retest 1.08 by me with 7e2c714:

[joypad_reader:16020] nop nid:libSceRemoteplay:9AB361EFCB41A668:sceRemoteplayProhibit
sceNetPoolCreate:HttpClient_PS4:65536:0
sceSslInit:1048576
[main:7068] sceHttpInit poolSize=1048576
[main:7068] sceHttpCreateTemplate userAgent=HMX PS4 httpVer=2
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_PLAYGO
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_MESSAGE_DIALOG
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_VIDEO_RECORDING
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_GAME_LIVE_STREAMING
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_REMOTE_PLAY
sceRemoteplayInitialize:6144
sceAppContentAppParamGetInt:1
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_VIDEODEC2
Load Lib:libfmod.prx
Load Lib:libfmodstudio.prx
[main:7068] nop nid:libfmod:CCA8E04A7A95A9FE:Unknow
Crafty-The-Fox commented 1 year ago

Retest on 2.21 and it gives me nop nid:libSceGnmDriver:03EB86ABEDCA16D4:sceGnmMapComputeQueueWithPriority.

No hacks used and libraries are

libc.prx libSceFios2.prx libSceNpToolkit2.prx log.txt

Tested on https://github.com/red-prig/fpPS4/commit/7e2c7143e3207c412e4bcc8b7b2113ffa4e2aa53

Crafty-The-Fox commented 1 year ago

Retest on 1.00 and it gives

[main:14080] nop nid:libSceNpAuth:37E9ABEC68D3BEBF:sceNpAuthCreateAsyncRequest [mic_reader:10660] nop nid:libSceAudioIn:068844010EC39541:sceAudioInGetSilentState

No hacks used, libraries are libc.prx libSceFios2.prx libSceNpToolkit2.prx log.txt

Tested on https://github.com/red-prig/fpPS4/commit/7e2c7143e3207c412e4bcc8b7b2113ffa4e2aa53

Crafty-The-Fox commented 1 year ago

Retest 1.08 by me with 7e2c714:

[joypad_reader:16020] nop nid:libSceRemoteplay:9AB361EFCB41A668:sceRemoteplayProhibit
sceNetPoolCreate:HttpClient_PS4:65536:0
sceSslInit:1048576
[main:7068] sceHttpInit poolSize=1048576
[main:7068] sceHttpCreateTemplate userAgent=HMX PS4 httpVer=2
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_PLAYGO
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_MESSAGE_DIALOG
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_VIDEO_RECORDING
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_GAME_LIVE_STREAMING
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_REMOTE_PLAY
sceRemoteplayInitialize:6144
sceAppContentAppParamGetInt:1
[main:7068] sceSysmoduleLoadModule:SCE_SYSMODULE_VIDEODEC2
Load Lib:libfmod.prx
Load Lib:libfmodstudio.prx
[main:7068] nop nid:libfmod:CCA8E04A7A95A9FE:Unknow

Tested on v1.08 and i get the same log. seems to be different issues for different versions.

Meta-KnightX commented 9 months ago

Retest on 7a4119a Game version 1.00

[main:23200] nop nid:libSceVideodec2:4670E26DC1823CAC:sceVideodec2QueryComputeMemoryInfo

Game screen shows black screen just before the nop nid. rb4.log

Ordinary205 commented 9 months ago

Retest

Meta-KnightX commented 9 months ago

Retest on 16778c4 Game version 1.00

Game makes no further progression, still stops on libSceVideodec2. Errors no longer persist for sceRemoteplayProhibit nor sceAudioInGetSilentState

rb4-1.00-16778c4.log