redbluegames / unity-text-typer

Text typing effect for Unity uGUI Text components
MIT License
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Improve clarity of PrintCompleted Event #11

Open lucasrowe opened 7 years ago

lucasrowe commented 7 years ago

I find the two methods PrintCompleted and CharacterPrinted to be a little ambiguous. I get the latter, but the meaning of PrintCompleted only makes sense when you know it can't be the event for character printed since that would be redundant.

Suggestions - rename "PrintCompleted" to "TypewritingCompleted" or "TextCompleted"