redeclipse / base

Base environment for Red Eclipse and associated source files.
https://redeclipse.net/
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First person dash animation support. #1092

Open SniperGoth opened 4 years ago

SniperGoth commented 4 years ago

Currently the dashing mechanic doesn't have any animations for it, and no weight when you trigger it, so, i made these 4 animations, specifically for the shotgun (i'll do the others later), to be implemented in the game.

dash-firstperson0000-0120

shotgun-dash-animation.zip

There are 4 files:

hud_shotgun-dash-forward hud_shotgun-dash-backward hud_shotgun-dash-left hud_shotgun-dash-right

So, let's see how this goes.

Calinou commented 4 years ago

Could we rely on hardcoded animations by offsetting the first-person weapon model instead? This way, we don't have to maintain animations for every weapon or bother about interpolating between the dashing and firing/reloading animations.

SniperGoth commented 4 years ago

But since we have the first person hand file now, why not take advantage of it?

I don't know, i'd rather try to give it more life to them, by posing properly.

qreeves commented 1 year ago

Assigning to @q009