Closed acerspyro closed 9 years ago
think that's a fairly common occurance in Windows when an application is at high CPU usage. 1.4.5 did the same thing. other games also do the same thing during loading times
Yes, a lot of applications do this. However it's still bad practice to block the whole OS and force a specific behaviour on the user. Don't do this. At Inexor we will make the loading screens responsive too. https://github.com/inexor-game/code/issues/106
I do not experience this issue. My Red Eclipse (6d8e385988748df5679ab826991d590e8ca08bb4) loads smoothly and clicking does nothing. No Windows GUIs appear for me. No alt-tabbing is a valid complaint, however.
The game already tries to keep the message queue alive, but this can only really be solved by multi threading. Won't fix.
@Croydon Red Eclipse isn't your project, so don't tell us what to do. Shameless attempt at advertising your project.
Rekt.
Sorry, if it's sounded like that. I didn't try to command you in any way. I just have a strong opinion at this point and I think it shouldn't be this way. It's of course totally up to you.
The point is, nobody is going to bother to add thread support to the entire rendering and processing pipelines just for this issue.
On Windows, when a map is loading and you click, Windows will say that the window is not answering when it isn't. It is also impossible to alt-tab while the map is loading, doing so shows the taskbar, but other windows are covered by Red Eclipse.