Open 10010101001 opened 7 months ago
This likely makes TAA a lot less effective, so it needs comparisons to be done at identical framerates (/maxfps 60
). Remember that TAA is more effective at higher framerates since it can converge faster.
Tesseract's TAA is quite good at not being too blurry (it fares much better than in most other engines in this regard), so I'm not sure if we should nerf it this way.
It isn't clear why this change is being suggested. There are reasons behind tqaaquincunx
defaulting to 1
.
Fixes #
Changes proposed in this request: