Open SniperGoth opened 6 years ago
Looks like some sort of mipmapped texture bleeding. I don't know much about the decal system yet.
@qreeves Could it be due to a lack of texture filtering? Would it be possible to apply bilinear, trilinear or even anisotropic filtering to decals?
If this is the case, I don't know why only this one particular letter would be having issues.
Ninja Edit: Molexted confirmed with me on IRC that all letters, if not all decals, suffer from this issue.
Depending on the angle you are while lookin at the "I" decal, artifacts start to appear. From above (no problems here) :![20180731133130](https://user-images.githubusercontent.com/24359960/43473509-bd38f592-94c6-11e8-84cb-86c803eb9844.png)
Close (closest one is fine, but the further they are, the more it happens) :![20180731133126](https://user-images.githubusercontent.com/24359960/43473566-e59b1380-94c6-11e8-8541-094f72f986d9.png)
Side (very small lines close to them) :
![20180731133849](https://user-images.githubusercontent.com/24359960/43473636-159fdf5c-94c7-11e8-8625-f2f01f5582a1.png)