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redeclipse
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base
Base environment for Red Eclipse and associated source files.
https://redeclipse.net/
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bilinear and tirlinear settings do not save
#1395
nochinator
opened
1 year ago
4
`tools.h` vector object commenting
#1394
no-lex
closed
1 year ago
1
Map Shots are Forked
#1393
qreeves
closed
5 months ago
1
Master Appimage not being built
#1390
JamesClarke7283
opened
1 year ago
3
Sounds linked to pushers do not play correctly in succession
#1388
Jigoku
opened
1 year ago
0
remove purge to map rotation
#1387
dc-redeclipse
closed
1 year ago
0
Inifinite fullscreen to window & back loop.
#1386
Sondro
closed
1 year ago
5
update and sort tips.cfg
#1385
Jigoku
closed
1 year ago
0
SDL.h to SDL2/SDL.h (compiles on SDL1 systems).
#1384
Sondro
closed
1 year ago
7
fix typo in usage
#1383
Jigoku
closed
1 year ago
0
add variant texture slots for materials
#1382
Jigoku
opened
1 year ago
0
decal game mode / mut bug
#1381
dc-redeclipse
opened
1 year ago
7
Teleporters have extra range past the sphere represending radius visually
#1380
MirceaKitsune
closed
1 year ago
4
calclight and savemap same time
#1379
dc-redeclipse
closed
1 year ago
0
Allow triggers that must be shot to execute
#1378
MirceaKitsune
opened
1 year ago
0
Consider updating Windows dependencies
#1377
user1-github
opened
1 year ago
1
add neodrive to map rotation
#1376
Jigoku
closed
1 year ago
0
add an editor command that filters sound entity playback to the current selection
#1375
Jigoku
closed
4 months ago
1
No chat in edit mode
#1374
MirceaKitsune
closed
1 year ago
4
Random weapons not registered correctly when spawning from edit mode, firing / switching changes them with sync error
#1373
MirceaKitsune
closed
1 year ago
0
Game pulls you out of the main menu roughly 5 seconds after death
#1372
MirceaKitsune
closed
1 year ago
2
OpenAL implementation
#1371
qreeves
closed
1 year ago
0
fix crosshairweapon in user settings
#1370
Jigoku
closed
1 year ago
0
Fix SPHY_EXTINGUISH
#1368
qreeves
opened
1 year ago
0
Use individual settings to define bots instead of random combinations, allowing creation of unique characters
#1367
MirceaKitsune
opened
1 year ago
4
add venus to map rotation
#1365
Jigoku
closed
1 year ago
0
fix Cmake deprecation warnings
#1364
Jigoku
closed
1 year ago
1
Easier way to temporarily change loadout between deaths
#1363
MirceaKitsune
opened
1 year ago
0
Spacing issue with uigrid
#1362
qreeves
opened
2 years ago
0
Shadows not updating with rotating mapmodels at map load
#1354
Jigoku
closed
4 months ago
0
Revert "clearshadowcache on world reset"
#1353
q009
closed
2 years ago
0
clearshadowcache on world reset
#1352
Jigoku
closed
2 years ago
0
Support for redirecting frag rays to nearby players
#1351
qreeves
opened
2 years ago
0
Is my RE music usage fair enough for you?
#1348
vipertechofficial
closed
2 years ago
1
particle quality not saving
#1346
nochinator
closed
2 years ago
3
Low framerate
#1344
twinflac
closed
2 years ago
2
fix msaa on AA ultra settings
#1343
dc-redeclipse
closed
2 years ago
4
update variantvars
#1340
Jigoku
closed
1 year ago
1
clipfacevecs negative offset fix proposal
#1339
devnexen
closed
2 years ago
4
add rocket to weapons help ui
#1336
dc-redeclipse
closed
2 years ago
0
add showmapmodels command
#1335
Jigoku
closed
2 years ago
0
fix lensflare visiblity on railed lights
#1334
Jigoku
closed
2 years ago
0
Mouse acceleration
#1333
anengineer1
opened
2 years ago
1
Use in-out easing for better animation interpolation
#1330
Calinou
opened
2 years ago
2
Add settings for dynamic light and shadow quality
#1329
Calinou
closed
2 years ago
0
Finish Radar and HUD
#1328
qreeves
closed
5 months ago
0
Add an "Always Use High-Quality Models" option to the Graphics menu
#1327
Calinou
closed
2 years ago
0
Improve camera smoothing when crouching
#1326
Calinou
opened
2 years ago
3
Tweak the default `filetimeformat` to be more readable
#1325
Calinou
closed
2 years ago
2
Add variables for constant first-person model offset
#1324
Calinou
opened
2 years ago
1
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