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redhat-gamedev
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srt-godot-client
Space Rings Thing Game Client (for Red Hat Gaming)
Apache License 2.0
7
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Overhaul for the v.0.2.0 protobuf overhaul
#31
thoraxe
closed
1 year ago
0
Implements the client-side missile reload timer
#30
thoraxe
closed
1 year ago
0
swaps cslogger/gdlogger for c# serilog
#29
thoraxe
closed
1 year ago
0
Doesn't send a shoot message if our missile already exists
#28
thoraxe
closed
2 years ago
0
Some logging changes to attempt to improve performance
#27
thoraxe
closed
2 years ago
0
adds code to check the local system for a config file
#26
thoraxe
closed
2 years ago
0
Implements local missile reckoning
#25
thoraxe
closed
2 years ago
0
switches to submodule-based protobuf
#24
thoraxe
closed
2 years ago
0
change missile ready texture swapping to use modulate instead
#23
thoraxe
opened
2 years ago
1
should not take any input until we have actually joined the game
#22
thoraxe
closed
2 years ago
0
should not take any input until we have actually joined the game
#21
thoraxe
closed
2 years ago
0
massive overhaul of game ui
#20
thoraxe
closed
2 years ago
0
Additional client logging
#19
thoraxe
closed
2 years ago
0
disable the body_entered signal for the missile
#18
thoraxe
closed
2 years ago
0
removes the proper shipthing node when a ship is removed
#17
thoraxe
closed
2 years ago
0
moves local display updates to process from physicsprocess
#16
thoraxe
closed
2 years ago
0
removes a player when a destroy ship message arrives
#15
thoraxe
closed
2 years ago
0
includes build targets and configuration
#14
thoraxe
closed
2 years ago
0
sends leave message when the game client is quit
#13
thoraxe
closed
2 years ago
0
send destroy message when client exits
#12
thoraxe
closed
2 years ago
0
[WIP] Plays missile animations
#11
thoraxe
closed
2 years ago
1
uses provided login screen textfield data for uuid
#10
thoraxe
closed
2 years ago
0
properly draws space missile
#9
thoraxe
closed
2 years ago
0
fix missile drawing
#8
thoraxe
closed
2 years ago
0
change mono export settings to fix
#7
thoraxe
closed
2 years ago
0
adds godot asset files
#6
thoraxe
closed
2 years ago
0
fixes camera tracking of primary client player
#5
thoraxe
closed
2 years ago
0
The camera for the client's player needs to be current and have its position continually updated to track
#4
thoraxe
closed
2 years ago
1
Space missile animation
#3
thoraxe
closed
2 years ago
2
Implement radar
#2
thoraxe
closed
1 year ago
1
Implement a basic player information HUD
#1
thoraxe
closed
1 year ago
1
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