Closed stnokott closed 1 year ago
I think I understand now what you are suggesting. Is the following correct?
The current approach for deriving the team role:
ATTACK
, otherwise "DEFENSE"Your suggested new approach:
map[operatorName]role
or something similar (possibly automatically generated in some way)If the role is not actually present in the replay file or not easy to find or subject to change, then I think this is a good idea.
If you like, I can try implementing this.
If the role is not actually present in the replay file or not easy to find or subject to change, then I think this is a good idea.
If you like, I can try implementing this.
The name in the map could be the uint64 operator id (recently pushed this). I think we are in sync with this.
You can implement this idea, I appreciate the help!
Is it ok if I bump Go to 1.20 for this PR? There are a few function I want to use that only became available in 1.20.
Yes
As continued from #27 :
@redraskal