Open redstarcoder opened 7 years ago
This might be able to be solved using FillWithin
from redstarcoder/draw2dglkit and always drawing a text string bigger than the box, and setting the boundaries to the textbox boundaries. Then iOffset
/ iEdge
would likely be measured in pixels instead of char count.
Sometimes the
cursor
'siOffset
/iEdge
are wrong, causing text to get cut off in certain situations (typically using big/small characters with a non-monospaced font).