redsunservers / SuperZombieFortress

Custom Team Fortress 2 Gamemode, inspired from Left 4 Dead
GNU General Public License v3.0
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About ConVar Usage problem #106

Closed bean312321 closed 3 years ago

bean312321 commented 3 years ago

I want to use ConVar for disable Activate SZF for non-SZF maps I’m use ConVat " sm_szf_force_on 0 " but not working. When the replacement non-SZF map ,SZF message will still appear. But !szf command cannot be used. Players into the non-SZF map will become abnormal :

  1. Players have no weapons.
  2. But the player’s skin model is normal without a zombie model.
  3. There are still zombie sound effects I currently use the latest version of SZF
gaejuck commented 3 years ago

@bean312321

https://github.com/gaejuck/SuperZombieFortress

Use this. I made disable activating SZF for non-SZF maps.

But I think it's a little unstable.

gaejuck commented 3 years ago

https://github.com/gaejuck/SuperZombieFortress/actions/runs/527759831