This really only affects where player is last man with less than 6 living players, attempting to pick up strength powerup does nothing since lastman-minicrit forcefully removed it.
New code simply just give minicrit at very short amount of time on every frame. Not removing minicrit from unexpected places, if less than 6 living players.
This really only affects where player is last man with less than 6 living players, attempting to pick up strength powerup does nothing since lastman-minicrit forcefully removed it.
New code simply just give minicrit at very short amount of time on every frame. Not removing minicrit from unexpected places, if less than 6 living players.