Closed tbergeron closed 10 years ago
I am having the same issue in the latest version of the component. Earlier I was using 1.5 and it worked fine.
I was able to resolve the issue by using the "ForceiOS6LookAndFeel" property.
Hi @tbergeron @mohibsheth I'm about to push a new version to the store. tho it doesn't have any changes over what was in GitHub, it might vrs what was in the component store. I've just tried all the masks, in iOS7 and 6 mode, and they work as they should (no interaction for anything but "None")
When doing:
I still get this:
and no matter which
MaskType
I use, it's always the same result.I just noticed though that if I go away from that tab and come back again (triggering
viewDidAppear
again) the HUD respects the passedMaskType
. (Tried on device with two different MaskTypes to be sure)So on initial load it's always using a translucent black modal and the second time it's triggered it uses the proper passed MaskType.