Closed PauGuillamon closed 3 years ago
Hey!
First, that make me happy that this is being used by somebody else than me.
To answer your question, even though I want to emphasize that I'm not a lawyer:
If you use the decoder, or the android-drawable, then all the code inside is Apache 2.
The benchmark library does not get published, I wrote it to compare the performance of my implementation compared to the existing java implementation. So that is the Google part, and I don't think it concerns you.
The header in giflzwdecoder, you can also ignore, as it's part of a separate library, currently in hold, where I wanted to implement the decoding in rust to compare performance between a native+jni implementation and a pure kotlin one.
Sorry if it's a bit messy, and I'm definitely open to suggestions Tu make all of that more clear.
I updated the README, let me know what you think.
Hi, thank you so much for clarifying those topics and updating the README file. I guess this issue can be closed now.
Btw, good job on this project :)
Hi,
As I'm trying to use this library in a commercial project, can you please clarify a few things regarding licenses?
Are these benchmark files actually included in the library?
Is this bitmap.h file from AOSP actually used in the library?
Any other thing I should take into account regarding the license?
Could also be helpful to clarify this in the README.md file ;)
Thank you so much!