Closed brisingraerowing closed 6 years ago
It appears that RS is duplicating the item data over all disks in the system. I am using Reborn Storage disks, so this may be on their end. The actual number of items in the system is correct (e.g. if a single wheat is put it, you can only pull one out).
Are you sure these items are on a disk? Aren't they in an external storage?
Can you reproduce this with an empty RS network? (1 storage disk, a controller, a grid)
The ones in external storage (storage drawers) show fine. I disconnected the storage drawers and it still did this. It seems to be related to the number of disks in the system (I had 96 disks). I'll do some testing.
It happens as soon as I connect an external storage, even if there's nothing in it.
To what are you connecting an External Storage?
Also, give me exact reproduction steps (starting off an empty system). What do I have to do, place, etc.
Any kind of inventory can be connected.
Simply set up an RS system with some disks (> 1) and put a single item in it. Then place some kind of inventory (e.g. a chest) and attach it to the system with an External Storage. The item in the system should now show the quantity as the number of disks in the system.
I can't reproduce.
With 4 disks:
Are you sure your reproduction steps are correct? Did you try to follow your own steps?
Let me do some more testing.
It looks like Reborn Storage is breaking something. I'll poke them.
What makes you think this is a Reborn Storage issue?
It only happens when that's installed. With just RS it doesn't happen.
@BrisingrAerowing I just tried the exact same setup with Reborn Storage, and I can't reproduce it?
Can you, please, be more specific? This is getting frustrating.
Weird... I'll mess with it some more.
I was able to replicate this with just RS. Here's an image of my testing setup:
The external storage needs to be added last. There are 8 64K disks in the drive.
Here's a couple more screenshots:
The item that gets 'duplicated' needs to be in the system before the external storage is added, BTW. Anything added after doesn't duplicate unless another ES is added.
Weird:
My flow:
Weird it is. Something's messed up in my instance. I'll try rebuilding it and see what happens.
Still happens even after a complete recreation of that instance. Something is messed up. Might be an issue with MultiMC itself. I'll try rebuilding my entire setup.
Even a complete nuke and rebuild of my setup didn't fix it. I'm at a loss as to what could be broken.
Also, what Forge version are you using? Mine is 2739.
Can you reproduce this with only RS installed? No other mods.
Yup. That's the image above. Only RS is installed.
I was able to reproduce this too You must update any block from your RS system (e.g. Disk Drive or External Storage) It seems to be a block-update visual bug
Minecraft Setup: Minecraft: 1.12.2 Forge: 1.12.2-14.23.4.2739 Refined Storage: 1.6.2-256
Also tried with 1.6.3-258
Well, at least someone else has figured something out. This was beginning to run me up the wall. I even did a refresh of my Win10 install to see if that would work (I needed to do one anyways as I had accumulated a ton of crap since the last time I did a refresh. My system runs about 90% faster now).
I just noticed something. When this issue occurs, ALL of the disks get the same UUID. I'm guessing that's the core of this issue.
I still can't reproduce the issue. I'm suspecting (aka i'm almost sure) that you guys aren't running a RS vanilla instance to test this.
@CrossVas
See my post above.
Are you running any other mods in the testing instance?
How did you obtain those disks? Did you create unique ones or duplicate them with middle click (so they end up having the same ID)
My instance contained Forge and RS. That's it.
I just noticed that disks get their IDs when crafted / put into the inventory. I was middle click dragging them in the drives to fill them, as shift middle clicking a drive does not include the disks in it. That's the cause of this issue here.
Issue description:
Grids show a minimum of 96 items, even if only one of any item is in the system.
What happens:
Grid shows more items than it should.
What you expected to happen:
Grid shows actual amount of items.
Steps to reproduce:
Version (make sure you are on the latest version before reporting):
Does this issue occur on a server? [yes/no] Untested.
If a (crash)log is relevant for this issue, link it here: