refracta / NetHack-Webtiles

Webtiles Server for NetHack
https://webtiles.nethack.live
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커스텀 타일 WebGL 미적용시 그래픽에 오류가 생기는 현상 custom tiles are broken without forcing WebGL #41

Open Hajin-dev opened 2 years ago

Hajin-dev commented 2 years ago

image

refracta commented 2 years ago

Please tell us your environment and browser version.

Hajin-dev commented 2 years ago

Just a moment environment log is too long to upload

Hajin-dev commented 2 years ago

Graphics Feature Status

  • Canvas: Hardware accelerated
  • Canvas out-of-process rasterization: Disabled
  • Direct Rendering Display Compositor: Disabled
  • Compositing: Hardware accelerated
  • Multiple Raster Threads: Enabled
  • OpenGL: Enabled
  • Rasterization: Hardware accelerated
  • Raw Draw: Disabled
  • Skia Renderer: Enabled
  • Video Decode: Hardware accelerated
  • Video Encode: Unavailable
  • Vulkan: Disabled
  • WebGL: Hardware accelerated
  • WebGL2: Hardware accelerated

Driver Bug Workarounds

  • check_ycbcr_studio_g22_left_p709_for_nv12_support
  • clear_uniforms_before_first_program_use
  • decode_encode_srgb_for_generatemipmap
  • disable_accelerated_h264_encode
  • disable_decode_swap_chain
  • disable_direct_composition_sw_video_overlays
  • disable_nv12_dynamic_textures
  • enable_bgra8_overlays_with_yuv_overlay_support
  • enable_webgl_timer_query_extensions
  • exit_on_context_lost
  • max_msaa_sample_count_4
  • msaa_is_slow
  • no_downscaled_overlay_promotion
  • disabled_extension_GL_KHR_blend_equation_advanced
  • disabled_extension_GL_KHR_blend_equation_advanced_coherent

Problems Detected

ANGLE Features

  • allow_compressed_formats (Frontend workarounds): Enabled: true
    Allow compressed formats
  • disable_anisotropic_filtering (Frontend workarounds): Disabled
    Disable support for anisotropic filtering
  • disable_program_binary (Frontend features) anglebug:5007: Disabled
    Disable support for GL_OES_get_program_binary
  • disable_program_caching_for_transform_feedback (Frontend workarounds): Disabled
    On some GPUs, program binaries don't contain transform feedback varyings
  • enableCompressingPipelineCacheInThreadPool (Frontend workarounds) anglebug:4722: Disabled: false
    Enable compressing pipeline cache in thread pool.
  • enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled
    Even if FrameCapture is enabled, enable GL_OES_get_program_binary
  • enable_capture_limits (Frontend features) anglebug:5750: Disabled
    Set the context limits like frame capturing was enabled
  • forceInitShaderVariables (Frontend features): Disabled
    Force-enable shader variable initialization
  • forceRobustResourceInit (Frontend features) anglebug:6041: Disabled
    Force-enable robust resource init
  • lose_context_on_out_of_memory (Frontend workarounds): Enabled: true
    Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
  • scalarize_vec_and_mat_constructor_args (Frontend workarounds) 1165751: Disabled: false
    Always rewrite vec/mat constructors to be consistent
  • add_mock_texture_no_render_target (D3D workarounds) anglebug:2152: Disabled: isIntel && capsVersion >= IntelDriverVersion(160000) && capsVersion < IntelDriverVersion(164815)
    On some drivers when rendering with no render target, two bugs lead to incorrect behavior
  • allowES3OnFL10_0 (D3D workarounds): Disabled: false
    Allow ES3 on 10.0 devices
  • allow_clear_for_robust_resource_init (D3D workarounds) 941620: Enabled: true
    Some drivers corrupt texture data when clearing for robust resource initialization.
  • allow_translate_uniform_block_to_structured_buffer (D3D workarounds) anglebug:3682: Enabled: IsWin10OrGreater()
    There is a slow fxc compile performance issue with dynamic uniform indexing if translating a uniform block with a large array member to cbuffer.
  • call_clear_twice (D3D workarounds) 655534: Disabled: isIntel && isSkylake && capsVersion >= IntelDriverVersion(160000) && capsVersion < IntelDriverVersion(164771)
    Using clear() may not take effect
  • depth_stencil_blit_extra_copy (D3D workarounds) anglebug:1452: Disabled
    Bug in some drivers triggers a TDR when using CopySubresourceRegion from a staging texture to a depth/stencil
  • disable_b5g6r5_support (D3D workarounds): Disabled: (isIntel && capsVersion >= IntelDriverVersion(150000) && capsVersion < IntelDriverVersion(154539)) || isAMD
    Textures with the format DXGI_FORMAT_B5G6R5_UNORM have incorrect data
  • emulate_isnan_float (D3D workarounds) 650547: Disabled: isIntel && isSkylake && capsVersion >= IntelDriverVersion(160000) && capsVersion < IntelDriverVersion(164542)
    Using isnan() on highp float will get wrong answer
  • emulate_tiny_stencil_textures (D3D workarounds): Disabled: isAMD && !(deviceCaps.featureLevel < D3D_FEATURE_LEVEL_10_1)
    1x1 and 2x2 mips of depth/stencil textures aren't sampled correctly
  • expand_integer_pow_expressions (D3D workarounds): Enabled: true
    The HLSL optimizer has a bug with optimizing 'pow' in certain integer-valued expressions
  • flush_after_ending_transform_feedback (D3D workarounds): Disabled: isNvidia
    Some drivers sometimes write out-of-order results to StreamOut buffers when transform feedback is used to repeatedly write to the same buffer positions
  • force_atomic_value_resolution (D3D workarounds) anglebug:3246: Disabled: isNvidia
    On some drivers the return value from RWByteAddressBuffer.InterlockedAdd does not resolve when used in the .yzw components of a RWByteAddressBuffer.Store operation
  • get_dimensions_ignores_base_level (D3D workarounds): Disabled: isNvidia
    Some drivers do not take into account the base level of the texture in the results of the HLSL GetDimensions builtin
  • mrt_perf_workaround (D3D workarounds): Enabled: true
    Some drivers have a bug where they ignore null render targets
  • pre_add_texel_fetch_offsets (D3D workarounds): Enabled: isIntel
    HLSL's function texture.Load returns 0 when the parameter Location is negative, even if the sum of Offset and Location is in range
  • rewrite_unary_minus_operator (D3D workarounds): Disabled: isIntel && (isBroadwell || isHaswell) && capsVersion >= IntelDriverVersion(150000) && capsVersion < IntelDriverVersion(154624)
    Evaluating unary minus operator on integer may get wrong answer in vertex shaders
  • select_view_in_geometry_shader (D3D workarounds): Disabled: !deviceCaps.supportsVpRtIndexWriteFromVertexShader
    The viewport or render target slice will be selected in the geometry shader stage for the ANGLE_multiview extension
  • set_data_faster_than_image_upload (D3D workarounds): Enabled: !(isIvyBridge || isBroadwell || isHaswell)
    Set data faster than image upload
  • skip_vs_constant_register_zero (D3D workarounds): Disabled: isNvidia
    In specific cases the driver doesn't handle constant register zero correctly
  • use_instanced_point_sprite_emulation (D3D workarounds): Disabled: isFeatureLevel9_3
    Some D3D11 renderers do not support geometry shaders for pointsprite emulation
  • use_system_memory_for_constant_buffers (D3D workarounds) 593024: Enabled: isIntel
    Copying from staging storage to constant buffer storage does not work
  • zero_max_lod (D3D workarounds): Disabled: isFeatureLevel9_3
    Missing an option to disable mipmaps on a mipmapped texture

DAWN Info


    <Integrated GPU> D3D12 backend - Intel(R) UHD Graphics 630
    [Default Toggle Names]
  • lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
  • use_d3d12_resource_heap_tier2: https://crbug.com/dawn/27: Enable support for resource heap tier 2. Resource heap tier 2 allows mixing of texture and buffers in the same heap. This allows better heap re-use and reduces fragmentation.
  • use_d3d12_render_pass: https://crbug.com/dawn/36: Use the D3D12 render pass API introduced in Windows build 1809 by default. On versions of Windows prior to build 1809, or when this toggle is turned off, Dawn will emulate a render pass.
  • use_d3d12_residency_management: https://crbug.com/dawn/193: Enable residency management. This allows page-in and page-out of resource heaps in GPU memory. This component improves overcommitted performance by keeping the most recently used resources local to the GPU. Turning this component off can cause allocation failures when application memory exceeds physical device memory.
  • disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
  • use_temp_buffer_in_small_format_texture_to_texture_copy_from_greater_to_less_mip_level: https://crbug.com/1161355: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture under specific situations. This workaround is by default enabled on some Intel GPUs which have a driver bug in the execution of CopyTextureRegion() when we copy with the formats whose texel block sizes are less than 4 bytes from a greater mip level to a smaller mip level on D3D12 backends.
  • [WebGPU Forced Toggles - enabled]
  • disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
  • [Supported Features]
  • texture-compression-bc
  • pipeline-statistics-query
  • timestamp-query
  • depth24unorm-stencil8
  • depth32float-stencil8
  • dawn-internal-usages
  • multiplanar-formats
  • dawn-native

  • <Discrete GPU> D3D12 backend - NVIDIA GeForce GTX 1050
    [Default Toggle Names]
  • lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
  • use_d3d12_render_pass: https://crbug.com/dawn/36: Use the D3D12 render pass API introduced in Windows build 1809 by default. On versions of Windows prior to build 1809, or when this toggle is turned off, Dawn will emulate a render pass.
  • use_d3d12_residency_management: https://crbug.com/dawn/193: Enable residency management. This allows page-in and page-out of resource heaps in GPU memory. This component improves overcommitted performance by keeping the most recently used resources local to the GPU. Turning this component off can cause allocation failures when application memory exceeds physical device memory.
  • disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
  • [WebGPU Forced Toggles - enabled]
  • disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
  • [Supported Features]
  • texture-compression-bc
  • pipeline-statistics-query
  • timestamp-query
  • depth24unorm-stencil8
  • depth32float-stencil8
  • dawn-internal-usages
  • multiplanar-formats
  • dawn-native

  • <CPU> D3D12 backend - Microsoft Basic Render Driver
    [Default Toggle Names]
  • lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
  • use_d3d12_resource_heap_tier2: https://crbug.com/dawn/27: Enable support for resource heap tier 2. Resource heap tier 2 allows mixing of texture and buffers in the same heap. This allows better heap re-use and reduces fragmentation.
  • use_d3d12_render_pass: https://crbug.com/dawn/36: Use the D3D12 render pass API introduced in Windows build 1809 by default. On versions of Windows prior to build 1809, or when this toggle is turned off, Dawn will emulate a render pass.
  • use_d3d12_residency_management: https://crbug.com/dawn/193: Enable residency management. This allows page-in and page-out of resource heaps in GPU memory. This component improves overcommitted performance by keeping the most recently used resources local to the GPU. Turning this component off can cause allocation failures when application memory exceeds physical device memory.
  • disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
  • [WebGPU Forced Toggles - enabled]
  • disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
  • [Supported Features]
  • texture-compression-bc
  • pipeline-statistics-query
  • timestamp-query
  • depth24unorm-stencil8
  • depth32float-stencil8
  • dawn-internal-usages
  • multiplanar-formats
  • dawn-native

  • <Discrete GPU> Vulkan backend - GeForce GTX 1050
    [Default Toggle Names]
  • lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
  • use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
  • vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible.
  • disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
  • [WebGPU Forced Toggles - enabled]
  • disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
  • [Supported Features]
  • texture-compression-bc
  • pipeline-statistics-query
  • timestamp-query
  • depth-clamping
  • depth24unorm-stencil8
  • depth32float-stencil8
  • dawn-internal-usages
  • dawn-native

  • <Integrated GPU> Vulkan backend - Intel(R) UHD Graphics 630
    [WebGPU Forced Toggles - enabled]
  • disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
  • [Supported Features]
  • texture-compression-bc
  • texture-compression-etc2
  • texture-compression-astc
  • pipeline-statistics-query
  • timestamp-query
  • depth-clamping
  • depth24unorm-stencil8
  • depth32float-stencil8
  • dawn-internal-usages
  • dawn-native

Version Information

Data exported 2022-03-08T08:42:21.787Z
Edge version Edg/99.0.1150.30
Operating system Windows NT 10.0.19043
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/d537ec02474b5afe23684e7963d538896c63ac77/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/d537ec02474b5afe23684e7963d538896c63ac77/gpu/config/gpu_driver_bug_list.json
ANGLE commit id 4b84cb1396dd
2D graphics backend Skia/99 f85ab491eb97b54d0bfeac19fed27feb499b8912
Command Line "C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --no-startup-window /prefetch:5 --flag-switches-begin --disable-quic --flag-switches-end

Driver Information

Initialization time 189
In-process GPU false
Passthrough Command Decoder true
Sandboxed true
GPU0 VENDOR= 0x8086, DEVICE=0x3e9b, SUBSYS=0x123c1462, LUID={0,59045} *ACTIVE*
GPU1 VENDOR= 0x10de, DEVICE=0x1c92, SUBSYS=0x123c1462, REV=161, LUID={0,59922}
GPU2 VENDOR= 0x1414, DEVICE=0x008c, LUID={0,59864}
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Direct composition true
Supports overlays true
YUY2 overlay support SCALING
NV12 overlay support SCALING
BGRA8 overlay support SCALING
RGB10A2 overlay support SOFTWARE
Diagonal Monitor Size of \\.\DISPLAY1 15.5"
Driver D3D12 feature level D3D 12.1
Driver Vulkan API version Vulkan API 1.2.0
Driver vendor Intel
Driver version 23.20.16.4974
GPU CUDA compute capability major version 0
Pixel shader version 5.0
Vertex shader version 5.0
Max. MSAA samples 16
Machine model name
Machine model version
GL_VENDOR Google Inc. (Intel)
GL_RENDERER ANGLE (Intel, Intel(R) UHD Graphics 630 Direct3D11 vs_5_0 ps_5_0, D3D11-23.20.16.4974)
GL_VERSION OpenGL ES 2.0.0 (ANGLE 2.1.26024 git hash: 4b84cb1396dd)
GL_EXTENSIONS GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_WEBGL_video_texture
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions
Window system binding vendor Google Inc. (Intel)
Window system binding version 1.5 (ANGLE 2.1.26024 git hash: 4b84cb1396dd)
Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_KHR_mutable_render_buffer
Direct rendering version unknown
Reset notification strategy 0x8252
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported

Compositor Information

Tile Update Mode One-copy
Partial Raster Enabled

GpuMemoryBuffers Status

R_8 Software only
R_16 Software only
RG_88 Software only
RG_1616 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 GPU_READ, SCANOUT
RGBA_8888 GPU_READ, SCANOUT
BGRX_8888 Software only
BGRA_1010102 Software only
RGBA_1010102 Software only
BGRA_8888 Software only
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR GPU_READ, SCANOUT
P010 Software only

Media Foundation Rendering Capabilities

PlayReady Hardware DRM disabled false
Direct Composition true
Dolby Atmos support false
AV1 installed false
AV1 activable false
AV1 version Not Installed
HEVC installed false
HEVC activable false
Display: Scaled: [0,0 1920x1080] Scale: 1.00 Actual: [0,0 1920x1080]
GPU Index GPU0
HEVC - Dolby Vision support false
HEVC - HDR10 support false
HDCP 2.2 support false
HEVC - 4K support false

Display(s) Information

Info Display[2528732444] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 internal.
Color space (sRGB/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/no-alpha) BGRX_8888
Color space (sRGB/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (sRGB/alpha) BGRA_8888
Color space (WCG/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/no-alpha) BGRX_8888
Color space (WCG/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (WCG/alpha) BGRA_8888
Color space (HDR/no-alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/no-alpha) BGRX_8888
Color space (HDR/alpha) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (HDR/alpha) BGRA_8888
SDR white level in nits 80
HDR relative maximum luminance 1
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 60

Video Acceleration Information

Decoding (VideoDecoder)
Decode h264 baseline 64x64 to 4096x4096 pixels
Decode h264 main 64x64 to 4096x4096 pixels
Decode h264 high 64x64 to 4096x4096 pixels
Decode vp9 profile0 64x64 to 8192x8192 pixels
Decode vp9 profile2 64x64 to 8192x8192 pixels
Decoding (Legacy VideoDecodeAccelerator)
Decode h264 baseline 64x64 to 4096x4096 pixels
Decode h264 main 64x64 to 4096x4096 pixels
Decode h264 high 64x64 to 4096x4096 pixels
Decode vp9 profile0 64x64 to 8192x8192 pixels
Decode vp9 profile2 64x64 to 8192x8192 pixels
Encoding

Vulkan Information

title value

Device Performance Information

Total Physical Memory (Gb) 15
Total Disk Space (Gb) 118
Hardware Concurrency 8
System Commit Limit (Gb) 18
D3D11 Feature Level 12_1
Has Discrete GPU yes
Intel GPU Generation 9
Software Rendering No

Diagnostics

title value 0
b3DAccelerationEnabled true
b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid true
bAGPExists true
bCanRenderWindow true
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 32
dwDDIVersion 12
dwHeight 1080
dwRefreshRate 60
dwWHQLLevel 0
dwWidth 1920
iAdapter 0
lDriverSize 1905112
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized 사용
szChipType Intel(R) UHD Graphics Family
szD3DStatusEnglish Enabled
szD3DStatusLocalized 사용
szDACType Internal
szDDIVersionEnglish 12
szDDIVersionLocalized 12
szDDStatusEnglish Enabled
szDDStatusLocalized 사용
szDXVAHDEnglish Supported
szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescription Intel(R) UHD Graphics 630
szDeviceId 0x3E9B
szDeviceIdentifier {D7B78E66-7DDB-11CF-BC64-2C32BBC2DA35}
szDeviceName \\.\DISPLAY1
szDisplayMemoryEnglish 8242 MB
szDisplayMemoryLocalized 8242 MB
szDisplayModeEnglish 1920 x 1080 (32 bit) (60Hz)
szDisplayModeLocalized 1920 x 1080 (32 bit) (60Hz)
szDriverAssemblyVersion 23.20.16.4974
szDriverAttributes Final Retail
szDriverDateEnglish 2018-02-28 9:00:00
szDriverDateLocalized 2/28/2018 09:00:00
szDriverLanguageEnglish English
szDriverLanguageLocalized 영어(미국)
szDriverModelEnglish WDDM 2.3
szDriverModelLocalized WDDM 2.3
szDriverName C:\WINDOWS\System32\DriverStore\FileRepository\iigd_base.inf_amd64_09742e264a6de40b\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\iigd_base.inf_amd64_09742e264a6de40b\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\iigd_base.inf_amd64_09742e264a6de40b\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\iigd_base.inf_amd64_09742e264a6de40b\igd12umd64.dll
szDriverNodeStrongName oem6.inf:5f63e53429d61c21:iCFL_w10_DS:23.20.16.4974:PCI\VEN_8086&DEV_3E9B
szDriverSignDate Unknown
szDriverVersion 23.20.0016.4974
szKeyDeviceID Enum\PCI\VEN_8086&DEV_3E9B&SUBSYS_123C1462&REV_00
szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{A7635B19-B34E-11EA-B337-C962EDB9DA8C}\0000
szManufacturer Intel Corporation
szMiniVdd 알 수 없음
szMiniVddDateEnglish Unknown
szMiniVddDateLocalized 알 수 없음
szMonitorMaxRes Unknown
szMonitorName Generic PnP Monitor
szNotesEnglish No problems found.
szNotesLocalized 아무 문제를 찾지 못했습니다.
szOverlayEnglish Supported
szRankOfInstalledDriver 00CF2001
szRegHelpText Unknown
szRevision Unknown
szRevisionId 0x0000
szSubSysId 0x123C1462
szTestResultD3D7English Not run
szTestResultD3D7Localized 실행하지 않음
szTestResultD3D8English Not run
szTestResultD3D8Localized 실행하지 않음
szTestResultD3D9English Not run
szTestResultD3D9Localized 실행하지 않음
szTestResultDDEnglish Not run
szTestResultDDLocalized 실행하지 않음
szVdd 알 수 없음
szVendorId 0x8086
title value 1
b3DAccelerationEnabled true
b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid false
bAGPExists false
bCanRenderWindow false
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 0
dwDDIVersion 12
dwHeight 0
dwRefreshRate 0
dwWHQLLevel 0
dwWidth 0
iAdapter 0
lDriverSize 1049680
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized 사용
szChipType GeForce GTX 1050
szD3DStatusEnglish Enabled
szD3DStatusLocalized 사용
szDACType Integrated RAMDAC
szDDIVersionEnglish 12
szDDIVersionLocalized 12
szDDStatusEnglish Enabled
szDDStatusLocalized 사용
szDXVAHDEnglish Unknown
szDXVAModes Unknown
szDescription NVIDIA GeForce GTX 1050
szDeviceId 0x1C92
szDeviceIdentifier Unknown
szDeviceName Unknown
szDisplayMemoryEnglish 12135 MB
szDisplayMemoryLocalized 12135 MB
szDisplayModeEnglish Unknown
szDisplayModeLocalized 알 수 없음
szDriverAssemblyVersion 27.21.14.6133
szDriverAttributes Final Retail
szDriverDateEnglish 2021-01-19 9:00:00
szDriverDateLocalized 1/19/2021 09:00:00
szDriverLanguageEnglish English
szDriverLanguageLocalized 영어(미국)
szDriverModelEnglish WDDM 2.7
szDriverModelLocalized WDDM 2.7
szDriverName C:\WINDOWS\System32\DriverStore\FileRepository\nvmiui.inf_amd64_39d7d25eee9240cf\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvmiui.inf_amd64_39d7d25eee9240cf\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvmiui.inf_amd64_39d7d25eee9240cf\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvmiui.inf_amd64_39d7d25eee9240cf\nvldumdx.dll
szDriverNodeStrongName oem16.inf:0f066de3064d7fd4:Section080:27.21.14.6133:pci\ven_10de&dev_1c92&subsys_123c1462
szDriverSignDate Unknown
szDriverVersion 27.21.0014.6133
szKeyDeviceID Enum\PCI\VEN_10DE&DEV_1C92&SUBSYS_123C1462&REV_A1
szKeyDeviceKey Unknown
szManufacturer NVIDIA
szMiniVdd 알 수 없음
szMiniVddDateEnglish Unknown
szMiniVddDateLocalized 알 수 없음
szMonitorMaxRes Unknown
szMonitorName Unknown
szNotesEnglish No problems found.
szNotesLocalized 아무 문제를 찾지 못했습니다.
szOverlayEnglish Unknown
szRankOfInstalledDriver 00CF0001
szRegHelpText Unknown
szRevision Unknown
szRevisionId 0x00A1
szSubSysId 0x123C1462
szTestResultD3D7English Not run
szTestResultD3D7Localized 실행하지 않음
szTestResultD3D8English Not run
szTestResultD3D8Localized 실행하지 않음
szTestResultD3D9English Not run
szTestResultD3D9Localized 실행하지 않음
szTestResultDDEnglish Not run
szTestResultDDLocalized 실행하지 않음
szVdd 알 수 없음
szVendorId 0x10DE

Log Messages

  • GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
  • [22964:24352:0308/160251.070:ERROR:shared_image_manager.cc(227)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [22964:24352:0308/160251.086:ERROR:shared_image_manager.cc(227)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [22964:24352:0308/162658.435:ERROR:shared_image_manager.cc(227)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • [22964:24352:0308/170710.425:ERROR:shared_image_manager.cc(227)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  • GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
title value
Hajin-dev commented 2 years ago

세부 정보

99.0.1150.30
Windows NT: 10.0.19043
{"actionable_error":[{"stat_name":"Error Type","stat_status":"uninitialized","stat_value":"Uninitialized"},{"stat_name":"Action","stat_status":"uninitialized","stat_value":"Uninitialized"},{"stat_name":"Error Description","stat_status":"uninitialized","stat_value":"Uninitialized"}],"actionable_error_detected":false,"details":[{"data":[{"stat_name":"Transport State","stat_status":"","stat_value":"Active"},{"stat_name":"Disable Reasons","stat_status":"","stat_value":"None"},{"stat_name":"Sync Feature Enabled","stat_status":"","stat_value":true},{"stat_name":"Setup In Progress","stat_status":"","stat_value":false},{"stat_name":"Auth Error","stat_status":"","stat_value":"OK since browser startup"},{"stat_name":"Sync Account Type","stat_status":"","stat_value":"MSA"}],"is_sensitive":false,"title":"Summary"},{"data":[{"stat_name":"Client Version","stat_status":"","stat_value":"Microsoft Edge Windows 99.0.1150.30 (af824eea97db2461708e2d29a765e3c2b5e4eee5)"}],"is_sensitive":false,"title":"Version Info"},{"data":[{"stat_name":"Server URL","stat_status":"","stat_value":"https://edge.activity.windows.com/v1/feeds/me/syncEntities"},{"stat_name":"Server Environment","stat_status":"","stat_value":""},{"stat_name":"Fetch Result","stat_status":"","stat_value":"SUCCESS"},{"stat_name":"Fetch Message","stat_status":"","stat_value":""}],"is_sensitive":false,"title":"Environment Info"},{"data":[{"stat_name":"Requested Token","stat_status":"","stat_value":"2022-03-08 15:47:04 +09"},{"stat_name":"Received Token Response","stat_status":"","stat_value":"2022-03-08 15:47:04 +09"},{"stat_name":"Last Token Request Result","stat_status":"","stat_value":"OK"},{"stat_name":"Has Token","stat_status":"","stat_value":true},{"stat_name":"Next Token Request","stat_status":"","stat_value":"not scheduled"},{"stat_name":"Last Token Error","stat_status":"","stat_value":"None"}],"is_sensitive":false,"title":"Credentials"},{"data":[{"stat_name":"Requested Token","stat_status":"","stat_value":"2022-03-08 15:47:04 +09"},{"stat_name":"Received Token Response","stat_status":"","stat_value":"2022-03-08 15:47:05 +09"},{"stat_name":"Last Token Request Result","stat_status":"","stat_value":"OK"},{"stat_name":"Has Token","stat_status":"","stat_value":true},{"stat_name":"Next Token Request","stat_status":"","stat_value":"not scheduled"},{"stat_name":"Last Token Error","stat_status":"","stat_value":"None"}],"is_sensitive":false,"title":"Credentials for Key"},{"data":[{"stat_name":"Download Key Result","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Net Error Code","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"HTTP Response Code","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Process Key Result","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Set Key Result","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Fetched Key Count","stat_status":"","stat_value":0}],"is_sensitive":false,"title":"MSA Account Key Status"},{"data":[{"stat_name":"Pack/Unpack Key Result","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Last MIP Result","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Last Key Status","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"New Key State","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Key Commit Response","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Set Key Result","stat_status":"","stat_value":"Uninitialized"},{"stat_name":"Packed/Unpacked Key Count","stat_status":"","stat_value":0}],"is_sensitive":false,"title":"AAD Account Key Status"},{"data":[{"stat_name":"Server Connection","stat_status":"","stat_value":"OK since 2022-03-08 15:47:05 +09"},{"stat_name":"Last Synced","stat_status":"","stat_value":"0:34 ago"},{"stat_name":"Sync First-Time Setup Complete","stat_status":"","stat_value":true},{"stat_name":"Sync Cycle Ongoing","stat_status":"","stat_value":false},{"stat_name":"Local Sync Backend Enabled","stat_status":"","stat_value":false},{"stat_name":"Local Backend Path","stat_status":"uninitialized","stat_value":"Uninitialized"},{"stat_name":"Seen FRE Sync Consent","stat_status":"","stat_value":false},{"stat_name":"Confirmed FRE Sync Consent","stat_status":"","stat_value":false}],"is_sensitive":false,"title":"Local State"},{"data":[{"stat_name":"Throttled or Backoff","stat_status":"","stat_value":false},{"stat_name":"Retry Time","stat_status":"","stat_value":"Scheduler is not in backoff or throttled"},{"stat_name":"Notifications Enabled","stat_status":"","stat_value":true}],"is_sensitive":false,"title":"Network"},{"data":[{"stat_name":"Explicit Passphrase","stat_status":"","stat_value":false},{"stat_name":"Passphrase Required","stat_status":"","stat_value":false},{"stat_name":"Cryptographer Ready To Encrypt","stat_status":"","stat_value":true},{"stat_name":"Cryptographer Has Pending Keys","stat_status":"","stat_value":false},{"stat_name":"Encrypted Types","stat_status":"","stat_value":"Passwords, Autofill Profiles, Autofill, Autofill Wallet Metadata, Wifi Configurations"},{"stat_name":"Has Keystore Key","stat_status":"","stat_value":true},{"stat_name":"Next Key Request Time","stat_status":"","stat_value":"2022-03-08 18:47:22 +09"},{"stat_name":"Keystore Migration Time","stat_status":"","stat_value":"2020-08-30 13:27:46 +09"},{"stat_name":"Passphrase Type","stat_status":"","stat_value":"PassphraseType::kKeystorePassphrase"},{"stat_name":"Explicit passphrase Time","stat_status":"","stat_value":"n/a"},{"stat_name":"Trusted Vault Migration Time","stat_status":"uninitialized","stat_value":"Uninitialized"},{"stat_name":"Trusted Vault Version/Epoch","stat_status":"uninitialized","stat_value":0}],"is_sensitive":false,"title":"Encryption"},{"data":[{"stat_name":"Sync Source","stat_status":"","stat_value":"GU_TRIGGER"},{"stat_name":"GetKey Step Result","stat_status":"","stat_value":"UNSET"},{"stat_name":"Download Step Result","stat_status":"","stat_value":"UNSET"},{"stat_name":"Commit Step Result","stat_status":"","stat_value":"UNSET"}],"is_sensitive":false,"title":"Status from Last Completed Session"},{"data":[{"stat_name":"Notifications Received","stat_status":"","stat_value":0},{"stat_name":"Updates Downloaded","stat_status":"","stat_value":6},{"stat_name":"Tombstone Updates","stat_status":"","stat_value":0},{"stat_name":"Reflected Updates","stat_status":"","stat_value":0},{"stat_name":"Successful Commits","stat_status":"","stat_value":7},{"stat_name":"Conflicts Resolved: Client Wins","stat_status":"","stat_value":0},{"stat_name":"Conflicts Resolved: Server Wins","stat_status":"","stat_value":0}],"is_sensitive":false,"title":"Running Totals"},{"data":[{"stat_name":"Encryption Conflicts","stat_status":"","stat_value":0},{"stat_name":"Hierarchy Conflicts","stat_status":"","stat_value":0},{"stat_name":"Server Conflicts","stat_status":"","stat_value":0},{"stat_name":"Committed Items","stat_status":"","stat_value":1}],"is_sensitive":false,"title":"Transient Counters (this cycle)"},{"data":[{"stat_name":"Updates Downloaded","stat_status":"","stat_value":0},{"stat_name":"Committed Count","stat_status":"","stat_value":1},{"stat_name":"Entries","stat_status":"","stat_value":0}],"is_sensitive":false,"title":"Transient Counters (last cycle of last completed session)"}],"type_status":[{"message":"Message","name":"Model Type","num_entries":"Total Entries","num_live":"Live Entries","state":"State","status":"header"},{"message":"","name":"Bookmarks","state":"Running","status":"ok"},{"message":"","name":"Preferences","state":"Running","status":"ok"},{"message":"","name":"Passwords","state":"Running","status":"ok"},{"message":"","name":"Autofill Profiles","state":"Running","status":"ok"},{"message":"","name":"Autofill","state":"Running","status":"ok"},{"message":"","name":"Typed URLs","state":"Not Running","status":"severity_info"},{"message":"","name":"Extensions","state":"Running","status":"ok"},{"message":"","name":"Sessions","state":"Not Running","status":"severity_info"},{"message":"","name":"Extension settings","state":"Running","status":"ok"},{"message":"","name":"History Delete Directives","state":"Not Running","status":"severity_info"},{"message":"","name":"Device Info","state":"Running","status":"ok"},{"message":"","name":"User Consents","state":"Running","status":"ok"},{"message":"","name":"Send Tab To Self","state":"Running","status":"ok"},{"message":"","name":"Collection","state":"Running","status":"ok"},{"message":"","name":"Tabs","state":"Not Running","status":"severity_info"}],"unrecoverable_error_detected":false}
disabled
Not enrolled to domain
ahfgeienlihckogmohjhadlkjgocpleb : Chrome 웹 스토어 : version 0_2 bfdogplmndidlpjfhoijckpakkdjkkil : Edge Translate : version 2_2_4 bgnkhhnnamicmpeenaelnjfhikgbkllg : AdGuard 광고차단기 : version 3_6_17 cmedhionkhpnakcndndgjdbohmhepckk : 유튜브 ™ 용 애드 블록 : version 5_1_7 dgiklkfkllikcanfonkcabmbdfmgleag : Microsoft Clipboard Extension : version 1_0 fikbjbembnmfhppjfnmfkahdhfohhjmg : Media Internals Services Extension : version 2_0_0 gbkeegbaiigmenfmjfclcdgdpimamgkj : 문서, 스프레드시트, 프레젠테이션으로 Office 버전 수정 : version 140_518_520 ghbmnnjooekpmoecnnnilnnbdlolhkhi : Google Docs 오프라인 : version 1_40_0 icjigdekpnininoaajkbdebmedblgdee : Minimal Scrollbar : version 0_0_1 iglcjdemknebjbklcgkfaebgojjphkec : Microsoft Store : version 0_2 ihmafllikibpmigkcoadcmckbfhibefp : Edge Feedback : version 1_0_0_1 jdiccldimpdaibmpdkjnbmckianbfold : Microsoft Voices : version 1_0 khncfooichmfjbepaaaebmommgaepoid : Unhook - Remove YouTube Recommended Videos : version 1_5_7 kmendfapggjehodndflmmgagdbamhnfd : CryptoTokenExtension : version 0_9_74 ldjamdlpbjpcfagnckgipdjiamhdcnbd : h264ify : version 1_1_0 mhjfbmdgcfjbbpaeojofohoefgiehjai : Microsoft Edge PDF Viewer : version 1 ncbjelpjchkpbikbpkcchkhkblodoama : WebRTC Internals Extension : version 2_0_2 nipggfgilmoiofmnkbeabghbcaohmjih : Adblock for Youtube™ : version 1_2_5 nkeimhogjdpnpccoofpliimaahmaaome : Google Hangouts : version 1_3_17 pdffkfellgipmhklpdmokmckkkfcopbh : AdGuard 광고차단기 : version 3_6_17 pliobnchkbenbollnjaaojhbjkjgfkni : YouTube Comment Language Filter : version 1_3_7
WULS
GPU [] 401 MB Browser 305 MB Tab 119 MB Tab 111 MB Extension 59 MB Tab 56 MB Extension 53 MB Tab 52 MB Tab 52 MB Tab 43 MB Tab 36 MB Extension 23 MB Utility [Network Service] 22 MB Extension 21 MB Extension 20 MB Tab (Chrome) 19 MB Tab (Chrome) 18 MB Extension 16 MB Extension 15 MB Tab 14 MB Utility [Storage Service] 9 MB Utility [컬렉션 엔터티 서비스] 7 MB Utility [Audio Service] 7 MB
GPU [] 401 MB Browser 305 MB Tab [커스텀 타일 WebGL 미적용시 그래픽에 오류가 생기는 현상 custom tiles are broken without forcing WebGL · Issue #41 · refracta/NetHack-Webtiles] 119 MB Tab [NetHack Live] 111 MB Extension [AdGuard 광고차단기] 59 MB Tab [DevTools - edge://system/|DevTools] 56 MB Extension [AdGuard 광고차단기] 53 MB Tab [Cambridge English Dictionary] 52 MB Tab [NetHack Live] 52 MB Tab [Microsoft Edge browser logs] 43 MB Tab 36 MB Extension [Adblock for Youtube™] 23 MB Utility [Network Service] 22 MB Extension [Edge Translate] 21 MB Extension [유튜브 ™ 용 애드 블록] 20 MB Tab (Chrome) [버전 정보] 19 MB Tab (Chrome) [시스템 정보] 18 MB Extension [Unhook - Remove YouTube Recommended Videos] 16 MB Extension [YouTube Comment Language Filter] 15 MB Tab 14 MB Utility [Storage Service] 9 MB Utility [컬렉션 엔터티 서비스] 7 MB Utility [Audio Service] 7 MB
Keyboard Detected: NID_INTEGRATED_TOUCH Device does not support touch. Not a tablet deviceAR_NOSENSOR device: ACPI\MSI0007\4&272CD6BE&0 device: HID\VID_1A2C&PID_0E24&MI_00\8&1222B2F0&0&0000