This is a change by @PolygonGraphics in reference to #47.
Since the views of a quilt are overlapping when viewed in the Looking Glass, a fixed noise pattern for all views results in a strong visual noise on the Looking Glass. If the noise pattern is randomized, however, the overlapping views average out their individual noise patterns. This results in an increased perceived quilt quality and enables a pathway to lower quilt render times with Cycles, since less render samples are required to achieve a low-noise quilt.
This is a change by @PolygonGraphics in reference to #47.
Since the views of a quilt are overlapping when viewed in the Looking Glass, a fixed noise pattern for all views results in a strong visual noise on the Looking Glass. If the noise pattern is randomized, however, the overlapping views average out their individual noise patterns. This results in an increased perceived quilt quality and enables a pathway to lower quilt render times with Cycles, since less render samples are required to achieve a low-noise quilt.
Thanks for this neat idea, @PolygonGraphics!