Source doesn't currently account for coin purses. They are hard-coded into
the client, so we may have to hard-code it into the source. This
information is detailed in the Wiki under "bagwr":
http://www.eqemulator.net/wiki/wikka.php?wakka=EQEmuDBSchemaitems
"The client is set to have certain coin weight reduction on a per Item ID
basis within this range. The best way to create an new item to reduce coin
weight is to examine existing bags in this range. Search for the words
"coin purse" with the #finditem command in game and the Bag WR setting on
those bags is the amount they will reduce coin weight. It is easiest to
overwrite one of those bags if you wish to create one with the same weight
reduction amount for coins. You can use other Item IDs in this range for
setting coin weight reduction, but by using an existing item, at least you
will know the amount the client will reduce it by before you create it.
This is the ONLY instance I have seen where the client is hard coded to
particular Item IDs to set a certain property for an item. It is very odd."
Original issue reported on code.google.com by AndMetal@gmail.com on 25 Jul 2009 at 11:24
Original issue reported on code.google.com by
AndMetal@gmail.com
on 25 Jul 2009 at 11:24