Closed lespaul64 closed 7 years ago
You can use set_entvar for work with rendering.
@theAsmodai That would need to call amxx native set_entvar 4x.
with this, we can call 1 amxx native only:
static cell AMX_NATIVE_CALL set_ent_rendering(AMX *amx, cell *params) // set_ent_rendering(index, fx = kRenderFxNone, r = 0, g = 0, b = 0, render = kRenderNormal, amount = 0); = 7 arguments
{
// params[1] = index
// params[2] = fx
// params[3] = r
// params[4] = g
// params[5] = b
// params[6] = render
// params[7] = amount
CHECK_ENTITY_SIMPLE(params[1]);
edict_t *pEntity = TypeConversion.id_to_edict(params[1]);
pEntity->v.renderfx = params[2];
pEntity->v.rendercolor = Vector(float(params[3]), float(params[4]), float(params[5]));
pEntity->v.rendermode = params[6];
pEntity->v.renderamt = float(params[7]);
return 1;
}
It's okay if don't want add in reApi, but not all server use engine module.
I think it's a rarely used native.
Well it's okay then. I have to create a stock for this.
This function is used on most servers, it would be good if it include in reapi too.
From engine module: https://github.com/alliedmodders/amxmodx/blob/master/modules/engine/entity.cpp#L1531