Open TheKrytyk opened 1 month ago
If you use the rg_send_bartime function in the RG_CBasePlayer_Spawn event then the player will be able to move during the freezetime ( it will stop you again when the freezetime is 0 and then you return to normal speed ).
If you use the rg_send_bartime function in the RG_CBasePlayer_Spawn event then the player will be able to move during the freezetime ( it will stop you again when the freezetime is 0 and then you return to normal speed ).