Open raiz0x opened 4 years ago
for drm(or not?) integration with this plugin isn't work!(for all types of amxx/metamod/engine)
#include <amxmodx> #include <engine> #include <fakemeta> #include <hamsandwich> #define DENUMIRE "" //i couldn't find them again..SRRY #define PLUGIN "" #define VERSION "" #define AUTHOR ""//some edits.. #define MAX_ENTITYS 900+15*32 new bool:g_bPlayerInvisible[33],bool:g_bWaterInvisible[33],bool:g_bWaterEntity[MAX_ENTITYS],bool:g_bWaterFound,g_iSpectatedId[33]; new mf[125] public plugin_init() { register_clcmd( "say /invis", "menuInvisDisplay" ); register_clcmd( "say_team /invis", "menuInvisDisplay" ); formatex(mf,charsmax(mf),"\r[\y%s\r] \w- Invizibilitate \y[\rFPS\y]^n^n",DENUMIRE) register_menucmd( register_menuid( mf ), 1023, "menuInvisAction" ); register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 ); register_event( "SpecHealth2", "eventSpecHealth2", "bd" ); RegisterHam(Ham_Spawn, "player", "fwdPlayerSpawnPost", 1); } public plugin_cfg( ) {//ss new ent = -1; while( ( ent = find_ent_by_class( ent, "func_water" ) ) != 0 ) { // pev( ent, pev_skin ) == CONTENTS_WATER is also true on func_water entities if( !g_bWaterFound ) g_bWaterFound = true; g_bWaterEntity[ent] = true; } ent = -1; while( ( ent = find_ent_by_class( ent, "func_illusionary" ) ) != 0 ) { if( pev( ent, pev_skin ) == CONTENTS_WATER ) { if( !g_bWaterFound ) g_bWaterFound = true; g_bWaterEntity[ent] = true; } } ent = -1; while( ( ent = find_ent_by_class( ent, "func_conveyor" ) ) != 0 ) { if( pev( ent, pev_spawnflags ) == 3 ) { if( !g_bWaterFound ) g_bWaterFound = true; g_bWaterEntity[ent] = true; } } } public client_putinserver ( id ) { if(!is_user_connected(id)||is_user_bot(id)||is_user_hltv(id)) return set_task ( 7.5 , "menuInvisDisplay" , id ); g_bPlayerInvisible [ id ] = false; g_bWaterInvisible [ id ] = false; g_iSpectatedId [ id ] = 0; } public fwdPlayerSpawnPost(iClient) g_iSpectatedId[iClient] = 0; public fwdAddToFullPack_Post( es_handle, e, ent, host, hostflags, player, pset ) { if( player && g_bPlayerInvisible[host] && host != ent && ent != g_iSpectatedId[host] && get_user_team(host) == get_user_team(ent) ) { static const Float:corner[8][3] = { { -4096.0, -4096.0, -4096.0 }, { -4096.0, -4096.0, 4096.0 }, { -4096.0, 4096.0, -4096.0 }, { -4096.0, 4096.0, 4096.0 }, { 4096.0, -4096.0, -4096.0 }, { 4096.0, -4096.0, 4096.0 }, { 4096.0, 4096.0, -4096.0 }, { 4096.0, 4096.0, 4096.0 } }; static const Float:map_distance = 7094.480108; static Float:origin[3]; get_es( es_handle, ES_Origin, origin ); static i; while( get_distance_f( origin, corner[i] ) > map_distance ) if( ++i >= sizeof( corner ) ) i = 0; set_es( es_handle, ES_Origin, corner[i] ); set_es( es_handle, ES_Effects, get_es( es_handle, ES_Effects ) | EF_NODRAW ); } else if( g_bWaterInvisible[host] && g_bWaterEntity[ent]) set_es( es_handle, ES_Effects, get_es( es_handle, ES_Effects ) | EF_NODRAW ); } public eventSpecHealth2( id ) g_iSpectatedId[id] = read_data( 2 ); public menuInvisDisplay( id ) { static menu[256]; new len = formatex( menu, charsmax(menu), "\r[\y%s\r] \w- Invizibilitate \y[\rFPS\y]^n^n",DENUMIRE ); len += formatex( menu[len], charsmax(menu) - len, "\r1. \yCoechipieri: \w%s^n", g_bPlayerInvisible[id] ? "invizibili" : "vizibili" ); if( g_bWaterFound ) len += formatex( menu[len], charsmax(menu) - len, "\r2. \yApa: \w%s^n", g_bWaterInvisible[id] ? "invizibila" : "vizibila" ); else len += formatex( menu[len], charsmax(menu) - len, "\r2. \yApa: \rNu exista pe aceasta mapa \w!^n" ); len += formatex( menu[len], charsmax(menu) - len, "^n\r0. \yIesire" ); show_menu( id, ( 1<<0 | 1<<1 | 1<<9 ), menu, -1 ); return PLUGIN_HANDLED; } public menuInvisAction( id, key ) { switch( key ) { case 0: { g_bPlayerInvisible[id] = !g_bPlayerInvisible[id]; menuInvisDisplay( id ); } case 1: { if( g_bWaterFound ) g_bWaterInvisible[id] = !g_bWaterInvisible[id]; menuInvisDisplay( id ); } case 9: show_menu( id, 0, "" ); } }
I confirm. I also have a problem with this. It would be good to fix this bug.
for drm(or not?) integration with this plugin isn't work!(for all types of amxx/metamod/engine)