Open rehno-lindeque opened 14 years ago
Since an index buffer is being used the vertices/normals etc between faces could be reused, however the exporter currently duplicates them instead.
Not sure about uv coordinates though since they might not be shared between faces under all circumstances...
Note: This is slightly better, but not fixed in 09c79279b91e4d4928c34676fb643ec7ab868b60 where two triangles can share 2 vertices in a quad. (in SceneJS exporter only for now)
Since an index buffer is being used the vertices/normals etc between faces could be reused, however the exporter currently duplicates them instead.
Not sure about uv coordinates though since they might not be shared between faces under all circumstances...