Closed zonared closed 7 months ago
Hi,
Hi there Reinis, sorry for the later reply to a closed topic. I'm not even sure I'm meant to post to a closed topic. But I'll keep it short just in case I'm not meant to post here. I have been trying random things with just about every part of the TD3 code since posting my OG question to make it work with my robot geometry and none of my changes result in convergence. I wont dive into the details until I hear from you just in case I'm meant to start a new issue before hand. Thanks again, cheers.
Hi,
I do not think I have anything to add here that I did not mention in the comment above. Feel free to open a new issue and provide all the information, but please use the template when submitting the issue.
Hi there Reinis, thankyou so much for writing such a complete deep learning ROS system, it was pretty fun to watch the pioneer3dx robot learn how to navigate, then come back a day later and it was happily finding its goal, so cool.
So, being inspired by that, I thought I would try to load my robot into the sim, which for the most part I have (see below), but I need to tweak a few things in your DRL code but I'm not sure quite how. Firstly my robot interprets angular velocity as steering angle (like TEB local planner cmd_angle_instead_rotvel, will this effect things much? Also steering is limited +-0.5rad. Also my robot can drive backwards and I cant quite find the right place allow this.
How would all these changes effect the actor and critic weights and so on? Also I note that min_laser feeds into the rewards as well, but my robot is a rectangle, so a radius value might not work that well, maybe? Again, thanks heaps.