reinsteam / Unity-FrustumCulling

An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin
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skinned mesh renderer support?? #1

Closed davoodkharmanzar closed 4 years ago

davoodkharmanzar commented 5 years ago

hi, and thanks for this awesome WOW project :]

but does it support any type of renderers like as Skinned mesh?

and can you provide an general script to just drag and drop it to the main camera to working automatically on any scene?

also, does it support on Android too?

reinsteam commented 4 years ago