reinterpretcat / utymap

Highly customizable library for procedural world generation based on real map data
Apache License 2.0
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Increasing Level of Detail #130

Open charihs opened 5 years ago

charihs commented 5 years ago

The Document here gives ways to optimize the map.

Can level of details too be helpful for smooth rendering? If we increase the LOD to something more than what we have right now, it will have to render small area compared to the previous LOD. Can that be done?

reinterpretcat commented 5 years ago

there is no hard constraint for LOD values, they are dynamically mapped to specific bbox using functions defined here: https://github.com/reinterpretcat/utymap/blob/master/core/src/utils/GeoUtils.hpp

However, I would not consider changing LOD as main approach for performance optimizations.