Closed reinterpretcat closed 8 years ago
So far, apk has 40Mb + which quite a lot. Looks like Ethan textures are taking a lot. Some valuable information: https://docs.unity3d.com/Manual/ReducingFilesize.html
One of the reasons: pbf, xml files inside StreamingAssets which are not used.
So far, apk has 40Mb + which quite a lot. Looks like Ethan textures are taking a lot. Some valuable information: https://docs.unity3d.com/Manual/ReducingFilesize.html