Open JayGitCuh opened 1 year ago
Could you describe what exactly you mean by this? Making a config that contains every single vehicle that a faction has available to them?
Could you describe what exactly you mean by this? Making a config that contains every single vehicle that a faction has available to them?
basically a array with the vehicle ids in a .cfg file that we can change so we dont have to go against insurgents in nato vehicles or use hinds instead of the little bird to make it a bit more realistic
I am not going to be making configs for every single faction due to the amount of work that would require and because the effect on gameplay is minimal. I don't see the value in doing like 10 hours of work just so the enemy guys can be transported in a Ural instead of a HEMTT, both accomplish the same thing.
You can change the mission initVar.sqf
files to change some of the vehicles for now. In the ongoing rework I am considering taking stuff from those files and making them automatically generated though, so that's potentially changing.
title says it all just to make different factions more believable and more immersive.