This cointains some more options for paying and generating networks:
Refactoring:
Handling adjusted threshold is moved into the types package
Configurable config options
RouteOnlyNearest will always use the neighbor closest to the chunk, even if others have free bandwidth and this one needs to be payed.
VariableRefreshrate increases and decreases the refreshrate on paying and refreshing. Not sure this is useful. Should probably be removed.
Command line options
conf parameter allows to specify a specific config file. I find this useful, when I need to plan multiple runs, because I can run them without changing the config file in between, e.g.:
config: tell the tool to use network size, bin size and bits from a configuration file.
conffile: give the relative path to a config file to be used.
**If the -random=false options is used together with the -config the tool will use the second choice rule for generating node Ids. In this rule, for every node, two random IDs are chosen and the one with fewer peers already in the neighborhood is chosen.
See also generate_network_data/README.md.
This cointains some more options for paying and generating networks:
Refactoring:
Configurable config options
RouteOnlyNearest
will always use the neighbor closest to the chunk, even if others have free bandwidth and this one needs to be payed.VariableRefreshrate
increases and decreases the refreshrate on paying and refreshing. Not sure this is useful. Should probably be removed.Command line options
conf
parameter allows to specify a specific config file. I find this useful, when I need to plan multiple runs, because I can run them without changing the config file in between, e.g.:Options for network generation
config
: tell the tool to use network size, bin size and bits from a configuration file.conffile
: give the relative path to a config file to be used.-random=false
options is used together with the-config
the tool will use the second choice rule for generating node Ids. In this rule, for every node, two random IDs are chosen and the one with fewer peers already in the neighborhood is chosen. See alsogenerate_network_data/README.md
.