relaxtakenotes / universal-screen-shake

Universal screen shake in GMOD
The Unlicense
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Universal Screenshake + CTV = ... #9

Open Lombaxtard opened 1 year ago

Lombaxtard commented 1 year ago

Before pew: Screenshot (3926) After pew: Screenshot (3927)

Any weapon, every weapon. With cl_nte_hybrid_firstperson 0 vm is somewhere else entirely. This bug goes away after screenshake animation ends btw

relaxtakenotes commented 1 year ago

seems to work fine for me but i guess ctv's hook runs later than uss's in your case. i know how to fix it, just didn't want to do it because it potentially could cause more issues

edit: lol nvm i already have that "fix" implemented. weird that this happens, cause i never had it

Lombaxtard commented 1 year ago

image