Open RybenHill opened 1 year ago
Other files with relevant data for maps are:
info_en.csv music_event.csv source_en.csv eventlog_en.csv map_event.csv troop_pos.csv weather.csv
As seen in example:
data/module/historical/map/preset/atestmap
https://github.com/remance/Masendor/tree/main/data/module/historical/map/preset/atestmap
This pygame project is quite similar to what you suggest: https://www.pygame.org/project/5157/8204
I haven't test it yet myself though. But it may help us formulate our own tool.
Wow 😳 Based on Deluxe Paint. A classic
It's going to be interesting having a look.
I already started writing a prototype with pyqt, I know the game engine is based on pygame but I considered it would be easier for me to just make the editor app with qt.
As soon as I get a minimal working version I will upload it for you to review
Looking forward to it.
Map editor tool to create new maps.
The first tool prototype can be a simple bitmap editor allowing the user to create the files required for a battle map: base.png feature.png height.png place_name.png
with the brush colours restricted to the RGB code matching each terrain type.