Closed anpavlov closed 1 year ago
By deactivating mods one by one, found it is a graftorio2 issue
i think the bug is on_power_destroy should not treat the entity the same way if it was "kill" or "destroy", i need to find something in the Lua API that tells me if the entity was kill or destroy
should be fix in 0.0.18
When power pole get destroyed by biter or weapon and ghost entity is created, the ghost entity does not show previously existing connections of copper cable and thus not restoring them when pole is built again
https://user-images.githubusercontent.com/10996983/197990503-37141f43-d1fb-4c65-af4b-168f972063fc.mp4