Open JingyanChen opened 3 months ago
redroid porting mesa3d
/ libdrm
etc. projects into Android. It should be easy to integrate your drivers into redroid if follow this open graphics stacks. Otherwise, try create your own HALs (egl
/ gles
/ vulkan
/ gralloc
/ hwcomposer
etc.).
Hi
remote-andorid is really awesome project.
I am working in GPU company , We want our products to support the capabilities of cloud gaming, as your open source repository says.
I am familiar with graphics driver include DRM subsystem in Linux kernel , and we have complete drive in Linux environment, but i did not familiar with Android Technology stack.
Now , I can play Wangzherongyao with AMD GPU, i wonder how did you convert the Android EGL API to an API that the native Linux kernel can recognize. As i known there are many difference between Andorid EGL and Linux EGL, Does translation done in your code?
As GPU vender , what should we do to support your project?
Thanks for every guys who can provide useful information!