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Forced to use Swiftshader and disable Angle on Redroid12+ will get device OFFLINE error! #749

Open titusbiao opened 1 month ago

titusbiao commented 1 month ago

Hello,

As @zhouziyang mentioned in #748 , to downgrade swiftshader (external/swiftshader) and disable angle, I have tried the following.

1. Fork the entire redroid project at my own git, and modifed the vendor_redroid/gpu_config.sh file as:

gpu_setup_guest() {
    echo "use GPU guest mode"

    VENDOR_EGL_DIR=/vendor/lib64/egl
    SYSTEM_EGL_DIR=/system/lib64
    EGL_ANGLE=libEGL_angle.so
    EGL_SS=libEGL_swiftshader.so
    egl=swiftshader

    #if [ -f $VENDOR_EGL_DIR/$EGL_ANGLE ] || [ -f $SYSTEM_EGL_DIR/$EGL_ANGLE ]; then
    #    egl=angle
    #elif [ -f $VENDOR_EGL_DIR/$EGL_SS ] || [ -f $SYSTEM_EGL_DIR/$EGL_SS ]; then
    #    egl=swiftshader
    #else
    #    echo "ERROR no SW egl found!!!"
    #fi

    setprop ro.hardware.egl $egl
    setprop ro.hardware.gralloc redroid
    setprop ro.hardware.vulkan pastel
}

Yes, to force egl=swiftshader! No angle!

2. Then follow the entire Building Steps (just point the redroid patches to my own git), and build the arm64_only redroid 12 image with MindTheGapps. Then I get my own docker image titusbiao/redroid-mindthegapps-arm64:12.0.0-arm64_only-swiftshader.

3. It's now time to run the docker image, using a GoogleCloud T2A VM (arm64 only). Oooops!! After runing, I can successfully ADB connect to the device, but cannot Scrcpy to it (with the latest scrcpy 2.6.1).

C:\Users\Administrator\Downloads\scrcpy-win64-v2.6.1>scrcpy -s 34.31.196.219:5555 --audio-codec=flac
scrcpy 2.6.1 <https://github.com/Genymobile/scrcpy>
INFO: FLAC audio: audio buffer increased to 120 ms (use --audio-buffer to set a custom value)
INFO: ADB device found:
INFO:     --> (tcpip)  34.31.196.219:5555              device  redroid12_arm64_only
C:\Users\Administrator\Downloads\scrcpy-win64-v2.6.1\scrcp... file pushed, 0 skipped. 70.5 MB/s (71112 bytes in 0.001s)
[server] INFO: Device: [redroid] redroid redroid12_arm64_only (Android 12)
[server] ERROR: Attempt to invoke virtual method 'java.lang.Class java.lang.Object.getClass()' on a null object reference
java.lang.NullPointerException: Attempt to invoke virtual method 'java.lang.Class java.lang.Object.getClass()' on a null object reference
        at com.genymobile.scrcpy.wrappers.DisplayManager.getDisplayInfo(DisplayManager.java:89)
        at com.genymobile.scrcpy.device.Device.<init>(Device.java:77)
        at com.genymobile.scrcpy.Server.scrcpy(Server.java:145)
        at com.genymobile.scrcpy.Server.internalMain(Server.java:290)
        at com.genymobile.scrcpy.Server.main(Server.java:245)
        at com.android.internal.os.RuntimeInit.nativeFinishInit(Native Method)
        at com.android.internal.os.RuntimeInit.main(RuntimeInit.java:355)
ERROR: Server connection failed

A few minutes later, when using adb devices command, and the device is OFFLINE!!

4. Then following the Troubleshooting instructions, I get this logs: redroid-debug.1mquD9gf.zip

So, is there any other thing I missed to do? Or just modify the gpu_config.sh is not enough?

zhouziyang commented 1 month ago

FYI: 09-14 07:25:02.035 8492 8492 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 8492 (surfaceflinger), pid 8492 (surfaceflinger)

Make sure the following drivers present.

vendor/lib64/egl/libEGL_swiftshader.so
vendor/lib64/egl/libGLESv1_CM_swiftshader.so
vendor/lib64/egl/libGLESv2_swiftshader.so
titusbiao commented 1 month ago

FYI: 09-14 07:25:02.035 8492 8492 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 8492 (surfaceflinger), pid 8492 (surfaceflinger)

Make sure the following drivers present.

vendor/lib64/egl/libEGL_swiftshader.so
vendor/lib64/egl/libGLESv1_CM_swiftshader.so
vendor/lib64/egl/libGLESv2_swiftshader.so

Thanks for the information. The mentioned drivers libEGL_swiftshader.so, libGLESv1_CM_swiftshader.so, and libGLESv2_swiftshader.so, are not presented.

However, in the official Redroid 12 image, the above 3 drivers are not presented either!! In the folder vendor/lib64/egl, it only has libEGL_angle.so libEGL_mesa.so libGLESv1_CM_angle.so libGLESv1_CM_mesa.so libGLESv2_angle.so libGLESv2_mesa.so.

So any other ideas? @zhouziyang

zhouziyang commented 1 month ago

Since redroid 12, GLES / EGL is emulated via angle; and that's why only libxxx_angle libs present.

Did you ever bring back swiftshader from redroid 11? And add the following in redroid.mk:

PRODUCT_PACKAGES += \
    libEGL_swiftshader \
    libGLESv1_CM_swiftshader \
    libGLESv2_swiftshader \
    vulkan.pastel \
titusbiao commented 2 weeks ago

Many many thanks!

After many tests, I've successfully run swiftshader on redroid 12, but failed in redroid 13.

Here are the steps:

  1. Fork the entire 9 repositories: redroid-doc, local_manifests, device_redroid, redroid_patches, vendor_redroid, device_redroid-prebuilts, chromium-webview-stub, redroid-omx and redroid-c2, to my github repositories.

  2. Go to my local_manifests repository, to the exact branch like 12.0.0, modify the redroid.xml file as below: line 3: <remote name="redroid" fetch="https://github.com/titusbiao/" revision="redroid-12.0.0" /> line 17: <project path="device/redroid" name="device_redroid" groups="redroid" remote="redroid" revision="redroid-12.0.0" />

  3. Go to my device_redroid repository, to the exact branch like redroid-12.0.0, modify the redroid.mk file as below: line 50-60:

    
    # PRODUCT_PACKAGES += \
    #    libEGL_angle \
    #    libGLESv1_CM_angle \
    #    libGLESv2_angle \
    #    vulkan.pastel \

PRODUCT_PACKAGES += \ libEGL_swiftshader \ libGLESv1_CM_swiftshader \ libGLESv2_swiftshader \ vulkan.pastel \


4. Go to my `vendor_redroid` repository, to the MASTER branch, modify the `gpu_config.sh` file as below:
function gpu_setup_guest():

gpu_setup_guest() { echo "use GPU guest mode"

VENDOR_EGL_DIR=/vendor/lib64/egl
SYSTEM_EGL_DIR=/system/lib64
EGL_ANGLE=libEGL_angle.so
EGL_SS=libEGL_swiftshader.so
egl=swiftshader

# if [ -f $VENDOR_EGL_DIR/$EGL_ANGLE ] || [ -f $SYSTEM_EGL_DIR/$EGL_ANGLE ]; then
#     egl=angle
# elif [ -f $VENDOR_EGL_DIR/$EGL_SS ] || [ -f $SYSTEM_EGL_DIR/$EGL_SS ]; then
#     egl=swiftshader
# else
#     echo "ERROR no SW egl found!!!"
# fi

setprop ro.hardware.egl $egl
setprop ro.hardware.gralloc redroid
setprop ro.hardware.vulkan pastel

}


5. Go to my `redroid-doc` repository, to the MASTER branch, and modify the `android-builder-docker` section as below:
Search for any "https://github.com/remote-android/" and replace to your name, like "https://github.com/titusbiao/".

6. Then follow all the steps in your `android-builder-docker` section (GApps is optional), to build your own `swiftshader` redroid.

After successfully building, Redroid 12 is running well with `swiftshader` as the screenshot below:
![redroid12](https://github.com/user-attachments/assets/1c78e564-57b2-4c1c-ad0d-d5a40a7f59ce)

However, for Redroid 13, following the steps similar to the above (just modify to `13.0.0`), it comes out different. Although the building is successful, when using scrcpy to run in Windows, it will output errors:

F:\GUIScrcpy\scrcpy-win64-v2.7>scrcpy -s 34.70.216.140:5555 --audio-codec=flac scrcpy 2.7 https://github.com/Genymobile/scrcpy INFO: FLAC audio: audio buffer increased to 120 ms (use --audio-buffer to set a custom value) INFO: ADB device found: INFO: --> (tcpip) 34.70.216.140:5555 device redroid13_arm64_only F:\GUIScrcpy\scrcpy-win64-v2.7\scrcpy-server: 1 file pushed, 0 skipped. 26.0 MB/s (71200 bytes in 0.003s) [server] INFO: Device: [redroid] redroid redroid13_arm64_only (Android 13) [server] ERROR: Attempt to invoke virtual method 'java.lang.Class java.lang.Object.getClass()' on a null object reference java.lang.NullPointerException: Attempt to invoke virtual method 'java.lang.Class java.lang.Object.getClass()' on a null object reference at com.genymobile.scrcpy.wrappers.DisplayManager.getDisplayInfo(DisplayManager.java:89) at com.genymobile.scrcpy.device.Device.(Device.java:77) at com.genymobile.scrcpy.Server.scrcpy(Server.java:145) at com.genymobile.scrcpy.Server.internalMain(Server.java:290) at com.genymobile.scrcpy.Server.main(Server.java:245) at com.android.internal.os.RuntimeInit.nativeFinishInit(Native Method) at com.android.internal.os.RuntimeInit.main(RuntimeInit.java:355) ERROR: Server connection failed



Let's go to the trouble shooting, we've got this logs:
[redroid13-debug.UKEW41WD.zip](https://github.com/user-attachments/files/17265181/redroid13-debug.UKEW41WD.zip)

So, any other ideas about the swiftshader building in Redroid 13? How to migrate the swiftshader from 11-12 to 13?@zhouziyang