remton / TopDownHordeGame

top-down zombie horde game in the unity game engine
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Multiplayer client stuck #79

Closed remton closed 1 year ago

remton commented 1 year ago

Bug: Non-host clients become stuck and unable to move on game start.

Reproduce: In the Unity editor open Parellsync clone. Host a game on the editor and join via the clone. Then start the game. After loading in the host exits the game via the pause menu causing both the host and clients to be sent to the main menu. Now host and join and start a game just as before, this causes the clients to be unable to move or attack.

Priority: High