renardyreveur / hide-and-seek

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Agent behaviour when encountering walls #2

Closed renardyreveur closed 3 years ago

renardyreveur commented 3 years ago

The current agent physics doesn't dictate what the agent can pass through or not.

Will need to update the env/agent physics such that an agent cannot pass through non-passable objects such as walls, other agents, etc. (Like the test code, where the agent cannot escape the border, but need to generalise this based on the agent's view or by the environment)

jooyoung-korea commented 3 years ago

I think I fixed the problem! Check this commit out: 15d1ce7003e20a4934b0a15c2df1473f04b6306e

renardyreveur commented 3 years ago

Wow! You did it! You really did it!! 👍

Closed by 15d1ce7003e20a4934b0a15c2df1473f04b6306e !!

Woop woop! :raised_hands: