Closed vrubleg closed 8 years ago
Renaud will just need to add a FEZ.bmp to the game folder, I've got that available so we'll throw it in the next update.
BTW, fez.exe itself also lost its icon. v1.11 has an icon.
Checked up on this in the csproj, the Game.ico is definitely referenced... maybe an outdated thumbs.db or something? I'm just reading a bunch of XML files though, maybe Renaud has a better idea of what's up.
I'll take a look, that part is on me!
It seems that I was wrong about the icon in the resources of the fez.exe, sorry. But the main window doesn't have an icon, so the main issue is right.
Window icon, dock icon and file icon confirmed working on my setup. :)
That's a little bit strange to load an icon for the window from the external 256×256 bmp file while the same icon is available in the exe resources, but at least it works now, thanks.
BTW, I had created this patch for SDL: https://bugzilla.libsdl.org/show_bug.cgi?id=3405 If this patch will be accepted, SDL will use current icon from the resources as a default window icon (on Windows).
The patch is accepted: https://hg.libsdl.org/SDL/rev/5c06c3aaca68 So, if you will use the latest revision of the SDL, you can remove fez.png. As the result the first icon from the fez.exe will be used automatically.
https://libsdl.org/download-2.0.php
SDL v2.0.5 is released, so you may just use this version of the SDL, and it will use the default icon from the resources. The fez.bmp will not be needed.
It would look nicer with an icon of the fez.exe. http://veg.by/z/2016-07-22-16-28-19-b6bd137f.png