renaudbedard / fez-1.12-issues

A public repository for FEZ 1.12 testers to log issues
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debug log (guy from twitter) #167

Open jack-clare208 opened 7 years ago

jack-clare208 commented 7 years ago

there's a couple of these debug logs from the time of that crash, both of which are different.

debug log one:

(08:05:41.291) [Version] INFORMATION : 1.12, Build Date : 2016-08-20 14:50:53 (08:05:41.797) [FNA] INFORMATION : IGLDevice: OpenGLDevice (08:05:41.799) [FNA] INFORMATION : OpenGL Device: Intel(R) HD Graphics 520 (08:05:41.800) [FNA] INFORMATION : OpenGL Driver: 4.4.0 - Build 20.19.15.4312 (08:05:41.801) [FNA] INFORMATION : OpenGL Vendor: Intel (08:05:41.802) [FNA] INFORMATION : MojoShader Profile: glsl120 (08:05:41.821) [FNA] INFORMATION : Using EXT_swap_control_tear VSync! (08:05:41.895) [Instancing] INFORMATION : Hardware instancing is enabled (08:05:41.967) [FNA] INFORMATION : Using EXT_swap_control_tear VSync! (08:05:41.972) [SettingsManager] INFORMATION : Screen set to {{Width:1920 Height:1080 Format:Color}} (08:05:41.974) [SettingsManager] INFORMATION : Screen mode is : Fullscreen (08:05:41.976) [SettingsManager] INFORMATION : Backbuffer is 1920x1080 (08:05:41.980) [SettingsManager] INFORMATION : VSync is on (08:05:41.982) [SettingsManager] INFORMATION : Multisample count is 0 (08:05:42.383) [Threading] INFORMATION : Multithreading is enabled (08:05:44.065) [Intro] INFORMATION : First draw done! (08:05:46.330) [StaticPreloader] INFORMATION : SharedContentManager preloaded. (08:05:48.946) [StaticPreloader] INFORMATION : Music library initialized. (08:05:49.023) [StaticPreloader] INFORMATION : Volume levels loaded. (08:05:49.353) [StaticPreloader] INFORMATION : Animations filled. (08:05:49.357) [StaticPreloader] INFORMATION : Text scroll pre-initialized. (08:05:49.360) [StaticPreloader] INFORMATION : World map pre-initialized. (08:05:49.365) [StaticPreloader] INFORMATION : Pause menu pre-initialized. (08:05:50.129) [Unhandled Exception] ERROR : System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List1.Enumerator.MoveNextRare() at System.Collections.Generic.List1.Enumerator.MoveNext() at FezEngine.Tools.TimeInterpolation.ProcessCallbacks(GameTime gameTime) at FezGame.Fez.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game) at Microsoft.Xna.Framework.Game.Run() at FezGame.Program.MainInternal() at Common.Logger.Try(Action action) (08:05:50.523) [Intro] INFORMATION : Preloading complete. (08:05:51.061) [FEZ] INFORMATION : Exiting.

debug log 2:

(08:06:10.747) [Version] INFORMATION : 1.12, Build Date : 2016-08-20 14:50:53 (08:06:11.190) [FNA] INFORMATION : IGLDevice: OpenGLDevice (08:06:11.191) [FNA] INFORMATION : OpenGL Device: Intel(R) HD Graphics 520 (08:06:11.192) [FNA] INFORMATION : OpenGL Driver: 4.4.0 - Build 20.19.15.4312 (08:06:11.193) [FNA] INFORMATION : OpenGL Vendor: Intel (08:06:11.194) [FNA] INFORMATION : MojoShader Profile: glsl120 (08:06:11.213) [FNA] INFORMATION : Using EXT_swap_control_tear VSync! (08:06:11.285) [Instancing] INFORMATION : Hardware instancing is enabled (08:06:11.362) [FNA] INFORMATION : Using EXT_swap_control_tear VSync! (08:06:11.368) [SettingsManager] INFORMATION : Screen set to {{Width:1920 Height:1080 Format:Color}} (08:06:11.370) [SettingsManager] INFORMATION : Screen mode is : Fullscreen (08:06:11.373) [SettingsManager] INFORMATION : Backbuffer is 1920x1080 (08:06:11.376) [SettingsManager] INFORMATION : VSync is on (08:06:11.378) [SettingsManager] INFORMATION : Multisample count is 0 (08:06:11.743) [Threading] INFORMATION : Multithreading is enabled (08:06:13.492) [Intro] INFORMATION : First draw done! (08:06:14.258) [StaticPreloader] INFORMATION : SharedContentManager preloaded. (08:06:14.607) [StaticPreloader] INFORMATION : Music library initialized. (08:06:14.643) [StaticPreloader] INFORMATION : Volume levels loaded. (08:06:14.879) [StaticPreloader] INFORMATION : Animations filled. (08:06:14.882) [StaticPreloader] INFORMATION : Text scroll pre-initialized. (08:06:14.885) [StaticPreloader] INFORMATION : World map pre-initialized. (08:06:14.887) [StaticPreloader] INFORMATION : Pause menu pre-initialized. (08:06:16.027) [Intro] INFORMATION : Preloading complete. (08:06:34.707) [Content] INFORMATION : Room DRUM does not have a map image! (08:06:34.764) [Content] INFORMATION : Room DRUM does not have a map image! (08:06:45.239) [Intro] INFORMATION : Level load complete. (08:06:57.731) [Intro] INFORMATION : Intro is done and game is go! (08:11:00.272) [Intro] INFORMATION : Level load complete. (08:11:13.803) [Intro] INFORMATION : Intro is done and game is go! (08:12:34.890) [FEZ] INFORMATION : Exiting.

hope this is helpful!

flibitijibibo commented 7 years ago

The first one might be fixed by just disabling threading, but the second one is a weird one... it almost looks like it's loading the level twice at the same time?! That could also be threading maybe, but that's entirely a guess.

renaudbedard commented 7 years ago

Taking steps to fix the first issue in the next update. Second one is still a mystery to me!