Closed ResidentOfKill closed 3 years ago
Here´s the proof
Thanks for the info, i reverted some code and will deal with the issue later
Please test with 1.1.4 if it works
Same issue for me, this happend on 1.01 with more then 10K modules to upgrade. a freeze spike happened at 5K or above, this is due to the game trying to replace all modules at once in a single tick. But it doesnt crash anymore in 1.04, the freeezing spike is still here, maybe there is a workaround where you try to find lower levels then current and upgrade only 200 at maximum each tick. But no crash anymore!
@renoth Works fine now in the 1.1.4