I'm trying to port a game I've made from pygame to pygame_sdl2. I'm currently stuck on a 'segmentation fault'. According to the python faulthandler, the line of code leading to the segmentation fault is:
image = pygame.Surface((24, 48)).convert()
Have also tried it without '.convert'. Doesn't change the result. Thoughts? Suggestions?
I'm trying to port a game I've made from pygame to pygame_sdl2. I'm currently stuck on a 'segmentation fault'. According to the python faulthandler, the line of code leading to the segmentation fault is:
image = pygame.Surface((24, 48)).convert()
Have also tried it without '.convert'. Doesn't change the result. Thoughts? Suggestions?