What steps will reproduce the problem?
Create a scene with a ZoomCamera that you rotate onUpdate. Try using the
coordinates you get from onSceneTouchEvent to position a box under the finger.
This is what my example code does:
https://bitbucket.org/giszmo/andengineexamples/src/305bb63316a2/src/org/anddev/a
ndengine/examples/ZoomCameraExample.java
What is the expected output?
the onSceneTouchEvent's coordinates are correct.
What do you see instead?
the coordinates are off as soon as the camera is rotated.
What version of the product are you using?
rev. 9a6f67f0a158
Weird is, the problem gets fixed as soon as a HUD is added. <== HINT
P.S.: I would love to see a working version without the HUD-stuff of my
test-Example in the "official" API-examples as this is much more of a
ZoomCameraExample than the ZoomExample (SmoothCameraExample actually) that is
in now.
Original issue reported on code.google.com by LWanders...@gmail.com on 8 Mar 2011 at 12:03
Original issue reported on code.google.com by
LWanders...@gmail.com
on 8 Mar 2011 at 12:03