renzuzu / renzu_multicharacter

Fivem - ESX & QBCORE Multicharacters
GNU General Public License v3.0
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Players in "different universes" #21

Closed Waidiation closed 1 year ago

Waidiation commented 1 year ago

I dont really know how to explain it, but basically players spawn in their own universe sometimes.. where they dont see anyone else.. and even the coordinates are undetectable.. any idea what would cause this.. I remember this being something that happened when using the logout function in qb-multicharacter.. but its doing it pretty consistnatly without even reloggin..

Using QB-Core btw

renzuzu commented 1 year ago

when player choose characters image

routing bucket is always set to 0 which is default? what are you default worlds?

and i seen some cases reported in cfx forumes , if players is around 500-800 it could happen as it seems a network entity limit on the same grid

Waidiation commented 1 year ago

We have not changed the default world so it should be 0.. Hmm

renzuzu commented 1 year ago

you could remove the setplayerroutingbucket in server.

but this will make the selecting / creating characters are visible in the other players

Waidiation commented 1 year ago

you could remove the setplayerroutingbucket in server.

but this will make the selecting / creating characters are visible in the other players

This is still happening even with Bucket commented out.. hmm this is weird