Closed Waidiation closed 1 year ago
when player choose characters
routing bucket is always set to 0 which is default? what are you default worlds?
and i seen some cases reported in cfx forumes , if players is around 500-800 it could happen as it seems a network entity limit on the same grid
We have not changed the default world so it should be 0.. Hmm
you could remove the setplayerroutingbucket in server.
but this will make the selecting / creating characters are visible in the other players
you could remove the setplayerroutingbucket in server.
but this will make the selecting / creating characters are visible in the other players
This is still happening even with Bucket commented out.. hmm this is weird
I dont really know how to explain it, but basically players spawn in their own universe sometimes.. where they dont see anyone else.. and even the coordinates are undetectable.. any idea what would cause this.. I remember this being something that happened when using the logout function in qb-multicharacter.. but its doing it pretty consistnatly without even reloggin..
Using QB-Core btw