Closed 03ntity closed 1 year ago
yeah its a qb core issue , i made him aware of it but he hasnt updated it yet.
I get new players even flying in to city dead and it makes them end of leaving . would love a fix for this asap
what framework? in ESX we never experience this.
there is some weird logic in qbcore resources that trigger death
show me some death logs too, so it will be easily to fixed this if this is a really bug.
there is only 2 things can cause this, dropping from sky before selecting character. (which is fixed/updated in mulitcharacter recently) due some resource remove freezeentityposition to false
2 is when some resource trigger this.
the log says it fell from a height, I'm confused about how to fix it
yes, character sometimes falling.
I actually removed this spawn resource and the multicharcter still does the same thing alone.
I actually removed this spawn resource and the multicharcter still does the same thing alone.
i have update the multicharacter few days ago. sadly some other resource setting freezeentityposition to false
the update is already implemented, its on weather transition function. do no remove the introcam function
this should prevent unfreezing the entity while in sky or while not choosing a character
Some players sometimes die immediately the first time they spawn, sometimes they still die even though they haven't spawned for the first time