Hi team. I'm having trouble when try to implement Reown for my unity project.
I'm using Unity 6.
I followed your documentation and added this library to my project. After that, I wrote code to init AppKit like this:
var meta = new Metadata(name: "Wallet connect unity", description: "The best choice", iconUrl: "", url: "");
var config = new AppKitConfig(projectId: "client id", meta);
await AppKit.InitializeAsync(config);
And I received an exception "Instance is not set".
How can I resolve that?
Hi team. I'm having trouble when try to implement Reown for my unity project. I'm using Unity 6. I followed your documentation and added this library to my project. After that, I wrote code to init
AppKit
like this:And I received an exception "Instance is not set". How can I resolve that?