Closed cameronthughes closed 5 years ago
Once you complete a round of hide key, the 2nd time you go in (even if you generate a new key) the level select is auto filled in. If you proceed to start it will load the new seed but the interactables simply don't work.
Same issue as #453
Fixed in "Start_menu_updates" branch
Once you complete a round of hide key, the 2nd time you go in (even if you generate a new key) the level select is auto filled in. If you proceed to start it will load the new seed but the interactables simply don't work.