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rerun-io
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egui_tiles
A tiling layout engine for egui with drag-and-drop and resizing
Apache License 2.0
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25
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Update to rust 1.77 and latest egui
#89
abey79
closed
1 week ago
0
Make it possible to reset the tree layout
#88
porkiedev
opened
1 month ago
0
Fix `Tree` serialization
#87
emilk
closed
1 month ago
0
Tree height and width are f32 but deserialised as Option<f32>
#86
lwiklendt
closed
1 month ago
7
Fix `Tree` deserialization using JSON
#85
hastri
closed
2 months ago
0
JSON deserialization broken in 0.9.1
#84
hastri
closed
2 months ago
0
Dynamically adding tiles/panes if only one pane exists
#83
canselcik
opened
2 months ago
1
Will there be a support for putting tabs out into new egui windows?
#82
AhmetKaanGuney
closed
2 months ago
1
Add layout_helper! macro
#81
GlitchlessCode
opened
2 months ago
1
Fix for eagerly starting a drag when clicking tab background
#80
emilk
closed
3 months ago
0
Clicking on a pane's title bar immediately initiates a drag and typically result in an unwanted relayout
#79
abey79
closed
3 months ago
0
Update to egui 0.29
#78
emilk
closed
2 months ago
0
Add flatten_tabs_in_tabs
#77
planaria
opened
4 months ago
0
Add flatten_tabs_in_tabs
#76
planaria
closed
4 months ago
0
Fix container resize drag for touchscreens.
#75
mcoroz
closed
5 months ago
1
Fix drag-and-drop of tiles on touchscreen devices.
#74
mcoroz
closed
5 months ago
2
Add `Tree::set_width` and `set_height` functions
#73
rafaga
closed
4 months ago
1
PR to resolve issue 69
#72
rafaga
closed
5 months ago
1
Fix: make sure `Tree::ui` allocates the space it uses in parent `Ui`
#71
rydb
closed
5 months ago
1
Optional close-buttons on tabs
#70
voidburn
closed
5 months ago
7
tree.ui sprawls outside of Window when not using CentralPanel.
#69
rydb
closed
4 months ago
2
Fix bugs when having multiple `Tree`s visible at the same time
#68
GuillaumeSchmid
closed
5 months ago
0
Update to egui 0.28.0
#67
emilk
closed
4 months ago
0
Update to Rust 1.76
#66
emilk
closed
6 months ago
0
Fix proposal for fixing multiple trees generating same TileIds.
#65
GuillaumeSchmid
closed
6 months ago
1
Duplicate Id when creating 2 pane trees in the same app.
#64
GuillaumeSchmid
closed
5 months ago
2
Update to itertools 0.13
#63
emilk
closed
6 months ago
0
Add `Behavior::paint_on_top_of_tile`
#62
emilk
closed
6 months ago
0
Add `Tiles::rect` to read where a tile is
#61
emilk
closed
6 months ago
0
Update to Rust 1.74 and remove cargo-cranky
#60
emilk
closed
7 months ago
0
Unify CI setup based on https://github.com/rerun-io/rerun_template/
#59
emilk
closed
7 months ago
0
Update to egui 0.27.0
#58
emilk
closed
8 months ago
0
Apparent dependency problem with crates.io package
#57
rafaga
closed
8 months ago
2
Re-export `Shares`
#56
Gohla
closed
8 months ago
0
Propagate `enabled` status for tile `Ui`
#55
Gohla
closed
8 months ago
0
Update egui
#54
emilk
closed
9 months ago
0
Fix `move_tile_to_container` behavior for grid-to-same-grid moves with reflow enabled
#53
abey79
closed
9 months ago
0
Properly reflow grid with `move_tile_to_container()`
#52
abey79
closed
9 months ago
0
Derive `Clone, Debug, PartialEq, Eq` for `EditAction`
#51
abey79
closed
9 months ago
0
Make sure there is always an active tab
#50
emilk
closed
9 months ago
0
Update to `egui` 0.26
#49
teh-cmc
closed
9 months ago
0
Add an `EditAction` parameter to the `Behavior::on_edit()` call
#48
abey79
closed
9 months ago
0
Turn some warn logging to debug logging
#47
emilk
closed
9 months ago
0
An easier way to define the initial layout from code
#46
EriKWDev
opened
10 months ago
2
Properly handle grid layout with `Tree::move_tile_to_container()`
#45
abey79
closed
10 months ago
0
Add an API to move an existing tile to an give container and position index
#44
abey79
closed
10 months ago
0
Update to egui 0.25
#43
emilk
closed
10 months ago
0
Add `Tree::active_tiles` for getting visible tiles
#42
emilk
closed
10 months ago
0
Fix simplification errors that result in warnings after removing panes
#41
jleibs
closed
10 months ago
0
Expose the internal u64 part of TileId
#40
jleibs
closed
11 months ago
0
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