There was a problem when logging trimesh scenes containing multiple meshes, they would all be logged to the same entity path. I have also encountered a problem with some meshes containing TextureVisuals even though their uv field is None. I have added a check to prevent it from crashing in this case but I'm not sure if that's the best solution.
There was a problem when logging trimesh scenes containing multiple meshes, they would all be logged to the same entity path. I have also encountered a problem with some meshes containing
TextureVisuals
even though theiruv
field is None. I have added a check to prevent it from crashing in this case but I'm not sure if that's the best solution.For reference the URDF that causes these problems is attached. franka_description.tar.gz